1 |
francois |
283 |
//------------------------------------------------------------ |
2 |
|
|
//------------------------------------------------------------ |
3 |
|
|
// MAGiC |
4 |
|
|
// Jean Christophe Cuilli�re et Vincent FRANCOIS |
5 |
|
|
// D�partement de G�nie M�canique - UQTR |
6 |
|
|
//------------------------------------------------------------ |
7 |
|
|
// Le projet MAGIC est un projet de recherche du d�partement |
8 |
|
|
// de g�nie m�canique de l'Universit� du Qu�bec � |
9 |
|
|
// Trois Rivi�res |
10 |
|
|
// Les librairies ne peuvent �tre utilis�es sans l'accord |
11 |
|
|
// des auteurs (contact : francois@uqtr.ca) |
12 |
|
|
//------------------------------------------------------------ |
13 |
|
|
//------------------------------------------------------------ |
14 |
|
|
// |
15 |
|
|
// ot_boite_3D.cpp |
16 |
|
|
// |
17 |
|
|
//------------------------------------------------------------ |
18 |
|
|
//------------------------------------------------------------ |
19 |
|
|
// COPYRIGHT 2000 |
20 |
|
|
// Version du 02/03/2006 � 11H23 |
21 |
|
|
//------------------------------------------------------------ |
22 |
|
|
//------------------------------------------------------------ |
23 |
|
|
|
24 |
|
|
|
25 |
|
|
#include "gestionversion.h" |
26 |
francois |
481 |
#include "ot_boite_3d.h" |
27 |
francois |
283 |
#include <math.h> |
28 |
francois |
632 |
#include <algorithm> |
29 |
francois |
283 |
|
30 |
|
|
|
31 |
|
|
|
32 |
|
|
BOITE_3D::BOITE_3D(double xmin,double ymin,double zmin,double xmax,double ymax,double zmax):x(xmin),y(ymin),z(zmin),dx(xmax-xmin),dy(ymax-ymin),dz(zmax-zmin) |
33 |
|
|
{ |
34 |
|
|
if (dx<0.0000001) dx=0.00000001; |
35 |
|
|
if (dy<0.0000001) dy=0.00000001; |
36 |
|
|
if (dz<0.0000001) dz=0.00000001; |
37 |
|
|
} |
38 |
|
|
|
39 |
|
|
BOITE_3D::BOITE_3D(void) |
40 |
|
|
{ |
41 |
|
|
} |
42 |
|
|
|
43 |
|
|
void BOITE_3D::reinit(double xmin,double ymin,double zmin,double xmax,double ymax,double zmax) |
44 |
|
|
{ |
45 |
|
|
x=xmin; |
46 |
|
|
y=ymin; |
47 |
|
|
z=zmin; |
48 |
|
|
dx=xmax-xmin; |
49 |
|
|
dy=ymax-ymin; |
50 |
|
|
dz=zmax-zmin; |
51 |
|
|
if (dx<0.0000001) dx=0.00000001; |
52 |
|
|
if (dy<0.0000001) dy=0.00000001; |
53 |
|
|
if (dz<0.0000001) dz=0.00000001; |
54 |
|
|
} |
55 |
|
|
|
56 |
|
|
void BOITE_3D::reinit(BOITE_3D& boite) |
57 |
|
|
{ |
58 |
|
|
x=boite.x; |
59 |
|
|
y=boite.y; |
60 |
|
|
z=boite.z; |
61 |
|
|
dx=boite.dx; |
62 |
|
|
dy=boite.dy; |
63 |
|
|
dz=boite.dz; |
64 |
|
|
} |
65 |
|
|
|
66 |
|
|
BOITE_3D::BOITE_3D(const BOITE_3D& mdd):x(mdd.x),y(mdd.y),z(mdd.z),dx(mdd.dx),dy(mdd.dy),dz(mdd.dz) |
67 |
|
|
{ |
68 |
|
|
} |
69 |
|
|
|
70 |
|
|
BOITE_3D::BOITE_3D(BOITE_3D& mdd):x(mdd.x),y(mdd.y),z(mdd.z),dx(mdd.dx),dy(mdd.dy),dz(mdd.dz) |
71 |
|
|
{ |
72 |
|
|
} |
73 |
|
|
|
74 |
|
|
BOITE_3D::~BOITE_3D() |
75 |
|
|
{ |
76 |
|
|
} |
77 |
|
|
|
78 |
|
|
double BOITE_3D::get_xmin(void) |
79 |
|
|
{ |
80 |
|
|
return x; |
81 |
|
|
} |
82 |
|
|
|
83 |
|
|
double BOITE_3D::get_xmax(void) |
84 |
|
|
{ |
85 |
|
|
return (x+dx); |
86 |
|
|
} |
87 |
|
|
|
88 |
|
|
double BOITE_3D::get_ymin(void) |
89 |
|
|
{ |
90 |
|
|
return y; |
91 |
|
|
} |
92 |
|
|
|
93 |
|
|
double BOITE_3D::get_ymax(void) |
94 |
|
|
{ |
95 |
|
|
return (y+dy); |
96 |
|
|
} |
97 |
|
|
|
98 |
|
|
double BOITE_3D::get_zmin(void) |
99 |
|
|
{ |
100 |
|
|
return z; |
101 |
|
|
} |
102 |
|
|
|
103 |
|
|
double BOITE_3D::get_zmax(void) |
104 |
|
|
{ |
105 |
|
|
return (z+dz); |
106 |
|
|
} |
107 |
|
|
|
108 |
francois |
632 |
/*BOITE_3D BOITE_3D::operator=(BOITE_3D& boite) |
109 |
francois |
283 |
{ |
110 |
|
|
x=boite.x; |
111 |
|
|
y=boite.y; |
112 |
|
|
z=boite.z; |
113 |
|
|
dx=boite.dx; |
114 |
|
|
dy=boite.dy; |
115 |
|
|
dz=boite.dz; |
116 |
|
|
return *this; |
117 |
francois |
632 |
}*/ |
118 |
francois |
283 |
double BOITE_3D::get_rayon(void) |
119 |
|
|
{ |
120 |
|
|
return (0.5*sqrt(dx*dx+dy*dy+dz*dz)); |
121 |
|
|
} |
122 |
|
|
|
123 |
|
|
void BOITE_3D::get_centre(double *coo) |
124 |
|
|
{ |
125 |
|
|
coo[0]=x+dx*0.5; |
126 |
|
|
coo[1]=y+dy*0.5; |
127 |
|
|
coo[2]=z+dz*0.5; |
128 |
|
|
} |
129 |
|
|
|
130 |
|
|
double BOITE_3D::get_xcentre(void) |
131 |
|
|
{ |
132 |
|
|
return x+dx*0.5; |
133 |
|
|
} |
134 |
|
|
|
135 |
|
|
double BOITE_3D::get_ycentre(void) |
136 |
|
|
{ |
137 |
|
|
return y+dy*0.5; |
138 |
|
|
} |
139 |
|
|
|
140 |
|
|
double BOITE_3D::get_zcentre(void) |
141 |
|
|
{ |
142 |
|
|
return z+dz*0.5; |
143 |
|
|
} |
144 |
|
|
|
145 |
francois |
378 |
void BOITE_3D::change_grosseur(double f) |
146 |
|
|
{ |
147 |
|
|
double centre[3]; |
148 |
|
|
get_centre(centre); |
149 |
|
|
dx=dx*f; |
150 |
|
|
dy=dy*f; |
151 |
|
|
dz=dz*f; |
152 |
|
|
reinit(centre[0]-dx/2.,centre[1]-dy/2.,centre[2]-dz/2.,centre[0]+dx/2.,centre[1]+dy/2.,centre[2]+dz/2.); |
153 |
|
|
} |
154 |
francois |
283 |
|
155 |
|
|
int BOITE_3D::operator*(BOITE_3D& boite) |
156 |
|
|
{ |
157 |
|
|
if ( x+dx>=boite.x) |
158 |
|
|
if ( y+dy>=boite.y) |
159 |
|
|
if ( z+dz>=boite.z) |
160 |
|
|
if ( x<(boite.x+boite.dx)) |
161 |
|
|
if ( y<(boite.y+boite.dy)) |
162 |
|
|
if ( z<(boite.z+boite.dz)) |
163 |
|
|
return 1; |
164 |
|
|
return 0; |
165 |
|
|
} |
166 |
|
|
|
167 |
francois |
632 |
BOITE_3D operator&(const BOITE_3D& boite1,const BOITE_3D& boite2) |
168 |
|
|
{ |
169 |
|
|
double xmin1=boite1.x; |
170 |
|
|
double ymin1=boite1.y; |
171 |
|
|
double zmin1=boite1.z; |
172 |
|
|
double xmin2=boite2.x; |
173 |
|
|
double ymin2=boite2.y; |
174 |
|
|
double zmin2=boite2.z; |
175 |
|
|
double xmax1=boite1.x+boite1.dx; |
176 |
|
|
double ymax1=boite1.y+boite1.dy; |
177 |
|
|
double zmax1=boite1.z+boite1.dz; |
178 |
|
|
double xmax2=boite2.x+boite2.dx; |
179 |
|
|
double ymax2=boite2.y+boite2.dy; |
180 |
|
|
double zmax2=boite2.z+boite2.dz; |
181 |
|
|
double xmin=std::max(xmin1,xmin2); |
182 |
|
|
double ymin=std::max(ymin1,ymin2); |
183 |
|
|
double zmin=std::max(zmin1,zmin2); |
184 |
|
|
double xmax=std::min(xmax1,xmax2); |
185 |
|
|
double ymax=std::min(ymax1,ymax2); |
186 |
|
|
double zmax=std::min(zmax1,zmax2); |
187 |
|
|
BOITE_3D tmp(xmin,ymin,zmin,xmax,ymax,zmax); |
188 |
|
|
return tmp; |
189 |
|
|
} |
190 |
|
|
|
191 |
|
|
|
192 |
|
|
BOITE_3D operator+(const BOITE_3D& boite1,const BOITE_3D& boite2) |
193 |
|
|
{ |
194 |
|
|
double xmin1=boite1.x; |
195 |
|
|
double ymin1=boite1.y; |
196 |
|
|
double zmin1=boite1.z; |
197 |
|
|
double xmin2=boite2.x; |
198 |
|
|
double ymin2=boite2.y; |
199 |
|
|
double zmin2=boite2.z; |
200 |
|
|
double xmax1=boite1.x+boite1.dx; |
201 |
|
|
double ymax1=boite1.y+boite1.dy; |
202 |
|
|
double zmax1=boite1.z+boite1.dz; |
203 |
|
|
double xmax2=boite2.x+boite2.dx; |
204 |
|
|
double ymax2=boite2.y+boite2.dy; |
205 |
|
|
double zmax2=boite2.z+boite2.dz; |
206 |
|
|
double xmin=std::min(xmin1,xmin2); |
207 |
|
|
double ymin=std::min(ymin1,ymin2); |
208 |
|
|
double zmin=std::min(zmin1,zmin2); |
209 |
|
|
double xmax=std::max(xmax1,xmax2); |
210 |
|
|
double ymax=std::max(ymax1,ymax2); |
211 |
|
|
double zmax=std::max(zmax1,zmax2); |
212 |
|
|
BOITE_3D tmp(xmin,ymin,zmin,xmax,ymax,zmax); |
213 |
|
|
return tmp; |
214 |
|
|
} |
215 |
francois |
283 |
int BOITE_3D::contient(double xx,double yy,double zz) |
216 |
|
|
{ |
217 |
|
|
if (xx>=x) |
218 |
|
|
if (yy>=y) |
219 |
|
|
if (zz>=z) |
220 |
|
|
if (xx<=x+dx) |
221 |
|
|
if (yy<=y+dy) |
222 |
|
|
if (zz<=z+dz) |
223 |
|
|
return 1; |
224 |
|
|
|
225 |
|
|
|
226 |
|
|
return 0; |
227 |
|
|
} |
228 |
|
|
|
229 |
|
|
|