ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/REPOS_ERICCA/magic/cas_test/recons/fourchette.step
Revision: 211
Committed: Tue Aug 18 19:56:01 2009 UTC (15 years, 9 months ago) by louhichi
File size: 80977 byte(s)
Log Message:
Mise a jour sous linux de la reconstruction de modele. These Borhen. OCC obligatoire.

File Contents

# User Rev Content
1 louhichi 211 ISO-10303-21;
2     HEADER;
3     FILE_DESCRIPTION (( 'STEP AP203' ),
4     '1' );
5     FILE_NAME ('P3.STEP',
6     '2007-01-11T20:14:30',
7     ( 'Borhen LOUHICHI' ),
8     ( '' ),
9     'SwSTEP 2.0',
10     'SolidWorks 2005204',
11     '' );
12     FILE_SCHEMA (( 'CONFIG_CONTROL_DESIGN' ));
13     ENDSEC;
14    
15     DATA;
16     #1 = ORIENTED_EDGE ( 'NONE', *, *, #134, .T. ) ;
17     #2 = VERTEX_POINT ( 'NONE', #393 ) ;
18     #3 = ORIENTED_EDGE ( 'NONE', *, *, #86, .T. ) ;
19     #4 = EDGE_LOOP ( 'NONE', ( #5, #3 ) ) ;
20     #5 = ORIENTED_EDGE ( 'NONE', *, *, #163, .T. ) ;
21     #6 = EDGE_CURVE ( 'NONE', #172, #27, #390, .T. ) ;
22     #7 = ORIENTED_EDGE ( 'NONE', *, *, #6, .T. ) ;
23     #8 = ORIENTED_EDGE ( 'NONE', *, *, #171, .F. ) ;
24     #9 = EDGE_CURVE ( 'NONE', #173, #11, #386, .T. ) ;
25     #10 = ORIENTED_EDGE ( 'NONE', *, *, #15, .T. ) ;
26     #11 = VERTEX_POINT ( 'NONE', #381 ) ;
27     #12 = ORIENTED_EDGE ( 'NONE', *, *, #130, .T. ) ;
28     #13 = ORIENTED_EDGE ( 'NONE', *, *, #223, .T. ) ;
29     #14 = ORIENTED_EDGE ( 'NONE', *, *, #9, .F. ) ;
30     #15 = EDGE_CURVE ( 'NONE', #255, #11, #380, .T. ) ;
31     #16 = ADVANCED_FACE ( 'NONE', ( #375 ), #374, .F. ) ;
32     #17 = EDGE_LOOP ( 'NONE', ( #285, #392, #142, #143 ) ) ;
33     #18 = ORIENTED_EDGE ( 'NONE', *, *, #152, .T. ) ;
34     #19 = ORIENTED_EDGE ( 'NONE', *, *, #259, .F. ) ;
35     #20 = ORIENTED_EDGE ( 'NONE', *, *, #104, .T. ) ;
36     #21 = ORIENTED_EDGE ( 'NONE', *, *, #24, .T. ) ;
37     #22 = ORIENTED_EDGE ( 'NONE', *, *, #117, .T. ) ;
38     #23 = EDGE_LOOP ( 'NONE', ( #21, #22, #13, #10, #14, #8, #7 ) ) ;
39     #24 = EDGE_CURVE ( 'NONE', #27, #118, #369, .T. ) ;
40     #25 = ORIENTED_EDGE ( 'NONE', *, *, #121, .F. ) ;
41     #26 = ORIENTED_EDGE ( 'NONE', *, *, #24, .F. ) ;
42     #27 = VERTEX_POINT ( 'NONE', #364 ) ;
43     #28 = ORIENTED_EDGE ( 'NONE', *, *, #54, .T. ) ;
44     #29 = ADVANCED_FACE ( 'NONE', ( #363 ), #362, .F. ) ;
45     #30 = EDGE_CURVE ( 'NONE', #66, #153, #461, .T. ) ;
46     #31 = VERTEX_POINT ( 'NONE', #453 ) ;
47     #32 = ADVANCED_FACE ( 'NONE', ( #452, #451 ), #450, .T. ) ;
48     #33 = EDGE_LOOP ( 'NONE', ( #45, #44 ) ) ;
49     #34 = EDGE_LOOP ( 'NONE', ( #40, #41, #181, #183, #184, #185, #19, #318, #258, #18, #12, #20 ) ) ;
50     #35 = EDGE_CURVE ( 'NONE', #47, #31, #445, .T. ) ;
51     #36 = ORIENTED_EDGE ( 'NONE', *, *, #48, .F. ) ;
52     #37 = VERTEX_POINT ( 'NONE', #441 ) ;
53     #38 = ORIENTED_EDGE ( 'NONE', *, *, #100, .F. ) ;
54     #39 = ORIENTED_EDGE ( 'NONE', *, *, #43, .F. ) ;
55     #40 = ORIENTED_EDGE ( 'NONE', *, *, #48, .T. ) ;
56     #41 = ORIENTED_EDGE ( 'NONE', *, *, #42, .T. ) ;
57     #42 = EDGE_CURVE ( 'NONE', #31, #37, #440, .T. ) ;
58     #43 = EDGE_CURVE ( 'NONE', #47, #101, #434, .T. ) ;
59     #44 = ORIENTED_EDGE ( 'NONE', *, *, #74, .T. ) ;
60     #45 = ORIENTED_EDGE ( 'NONE', *, *, #46, .T. ) ;
61     #46 = EDGE_CURVE ( 'NONE', #76, #75, #494, .T. ) ;
62     #47 = VERTEX_POINT ( 'NONE', #489 ) ;
63     #48 = EDGE_CURVE ( 'NONE', #102, #31, #488, .T. ) ;
64     #49 = EDGE_CURVE ( 'NONE', #156, #53, #484, .T. ) ;
65     #50 = EDGE_LOOP ( 'NONE', ( #52, #36, #38, #39 ) ) ;
66     #51 = ADVANCED_FACE ( 'NONE', ( #480 ), #479, .F. ) ;
67     #52 = ORIENTED_EDGE ( 'NONE', *, *, #35, .T. ) ;
68     #53 = VERTEX_POINT ( 'NONE', #474 ) ;
69     #54 = EDGE_CURVE ( 'NONE', #27, #59, #473, .T. ) ;
70     #55 = ORIENTED_EDGE ( 'NONE', *, *, #30, .F. ) ;
71     #56 = ORIENTED_EDGE ( 'NONE', *, *, #155, .F. ) ;
72     #57 = EDGE_LOOP ( 'NONE', ( #56, #55, #61, #69 ) ) ;
73     #58 = EDGE_CURVE ( 'NONE', #122, #59, #469, .T. ) ;
74     #59 = VERTEX_POINT ( 'NONE', #464 ) ;
75     #60 = ADVANCED_FACE ( 'NONE', ( #463 ), #462, .F. ) ;
76     #61 = ORIENTED_EDGE ( 'NONE', *, *, #65, .T. ) ;
77     #62 = EDGE_LOOP ( 'NONE', ( #25, #26, #28, #63 ) ) ;
78     #63 = ORIENTED_EDGE ( 'NONE', *, *, #58, .F. ) ;
79     #64 = EDGE_CURVE ( 'NONE', #91, #94, #710, .T. ) ;
80     #65 = EDGE_CURVE ( 'NONE', #66, #53, #705, .T. ) ;
81     #66 = VERTEX_POINT ( 'NONE', #701 ) ;
82     #67 = VERTEX_POINT ( 'NONE', #700 ) ;
83     #68 = ORIENTED_EDGE ( 'NONE', *, *, #425, .F. ) ;
84     #69 = ORIENTED_EDGE ( 'NONE', *, *, #49, .F. ) ;
85     #70 = EDGE_CURVE ( 'NONE', #209, #67, #699, .T. ) ;
86     #71 = ADVANCED_FACE ( 'NONE', ( #694 ), #693, .F. ) ;
87     #72 = EDGE_LOOP ( 'NONE', ( #73, #77, #80, #166 ) ) ;
88     #73 = ORIENTED_EDGE ( 'NONE', *, *, #74, .F. ) ;
89     #74 = EDGE_CURVE ( 'NONE', #75, #76, #687, .T. ) ;
90     #75 = VERTEX_POINT ( 'NONE', #683 ) ;
91     #76 = VERTEX_POINT ( 'NONE', #682 ) ;
92     #77 = ORIENTED_EDGE ( 'NONE', *, *, #78, .T. ) ;
93     #78 = EDGE_CURVE ( 'NONE', #75, #79, #681, .T. ) ;
94     #79 = VERTEX_POINT ( 'NONE', #677 ) ;
95     #80 = ORIENTED_EDGE ( 'NONE', *, *, #81, .T. ) ;
96     #81 = EDGE_CURVE ( 'NONE', #79, #82, #676, .T. ) ;
97     #82 = VERTEX_POINT ( 'NONE', #671 ) ;
98     #83 = EDGE_CURVE ( 'NONE', #125, #119, #670, .T. ) ;
99     #84 = ADVANCED_FACE ( 'NONE', ( #666 ), #664, .F. ) ;
100     #85 = ORIENTED_EDGE ( 'NONE', *, *, #86, .F. ) ;
101     #86 = EDGE_CURVE ( 'NONE', #87, #88, #659, .T. ) ;
102     #87 = VERTEX_POINT ( 'NONE', #655 ) ;
103     #88 = VERTEX_POINT ( 'NONE', #654 ) ;
104     #89 = ORIENTED_EDGE ( 'NONE', *, *, #90, .T. ) ;
105     #90 = EDGE_CURVE ( 'NONE', #87, #91, #653, .T. ) ;
106     #91 = VERTEX_POINT ( 'NONE', #649 ) ;
107     #92 = ORIENTED_EDGE ( 'NONE', *, *, #93, .F. ) ;
108     #93 = EDGE_CURVE ( 'NONE', #94, #91, #648, .T. ) ;
109     #94 = VERTEX_POINT ( 'NONE', #643 ) ;
110     #95 = ORIENTED_EDGE ( 'NONE', *, *, #96, .F. ) ;
111     #96 = EDGE_CURVE ( 'NONE', #88, #94, #642, .T. ) ;
112     #97 = ADVANCED_FACE ( 'NONE', ( #638 ), #637, .F. ) ;
113     #98 = EDGE_LOOP ( 'NONE', ( #99, #103, #106, #109 ) ) ;
114     #99 = ORIENTED_EDGE ( 'NONE', *, *, #100, .T. ) ;
115     #100 = EDGE_CURVE ( 'NONE', #101, #102, #632, .T. ) ;
116     #101 = VERTEX_POINT ( 'NONE', #628 ) ;
117     #102 = VERTEX_POINT ( 'NONE', #627 ) ;
118     #103 = ORIENTED_EDGE ( 'NONE', *, *, #104, .F. ) ;
119     #104 = EDGE_CURVE ( 'NONE', #105, #102, #626, .T. ) ;
120     #105 = VERTEX_POINT ( 'NONE', #622 ) ;
121     #106 = ORIENTED_EDGE ( 'NONE', *, *, #107, .T. ) ;
122     #107 = EDGE_CURVE ( 'NONE', #105, #108, #621, .T. ) ;
123     #108 = VERTEX_POINT ( 'NONE', #522 ) ;
124     #109 = ORIENTED_EDGE ( 'NONE', *, *, #110, .F. ) ;
125     #110 = EDGE_CURVE ( 'NONE', #101, #108, #521, .T. ) ;
126     #111 = ADVANCED_FACE ( 'NONE', ( #517 ), #516, .F. ) ;
127     #112 = EDGE_LOOP ( 'NONE', ( #128, #129, #132, #146 ) ) ;
128     #113 = ORIENTED_EDGE ( 'NONE', *, *, #114, .T. ) ;
129     #114 = EDGE_CURVE ( 'NONE', #179, #172, #515, .T. ) ;
130     #115 = ADVANCED_FACE ( 'NONE', ( #507 ), #505, .F. ) ;
131     #116 = ORIENTED_EDGE ( 'NONE', *, *, #117, .F. ) ;
132     #117 = EDGE_CURVE ( 'NONE', #118, #119, #500, .T. ) ;
133     #118 = VERTEX_POINT ( 'NONE', #496 ) ;
134     #119 = VERTEX_POINT ( 'NONE', #495 ) ;
135     #120 = ORIENTED_EDGE ( 'NONE', *, *, #121, .T. ) ;
136     #121 = EDGE_CURVE ( 'NONE', #118, #122, #619, .T. ) ;
137     #122 = VERTEX_POINT ( 'NONE', #615 ) ;
138     #123 = ORIENTED_EDGE ( 'NONE', *, *, #124, .F. ) ;
139     #124 = EDGE_CURVE ( 'NONE', #125, #122, #614, .T. ) ;
140     #125 = VERTEX_POINT ( 'NONE', #609 ) ;
141     #126 = ORIENTED_EDGE ( 'NONE', *, *, #83, .T. ) ;
142     #127 = EDGE_LOOP ( 'NONE', ( #85, #89, #92, #95 ) ) ;
143     #128 = ORIENTED_EDGE ( 'NONE', *, *, #107, .F. ) ;
144     #129 = ORIENTED_EDGE ( 'NONE', *, *, #130, .F. ) ;
145     #130 = EDGE_CURVE ( 'NONE', #131, #105, #608, .T. ) ;
146     #131 = VERTEX_POINT ( 'NONE', #603 ) ;
147     #132 = ORIENTED_EDGE ( 'NONE', *, *, #133, .T. ) ;
148     #133 = EDGE_CURVE ( 'NONE', #131, #145, #602, .T. ) ;
149     #134 = EDGE_CURVE ( 'NONE', #2, #135, #598, .T. ) ;
150     #135 = VERTEX_POINT ( 'NONE', #594 ) ;
151     #136 = ORIENTED_EDGE ( 'NONE', *, *, #137, .T. ) ;
152     #137 = EDGE_CURVE ( 'NONE', #135, #138, #593, .T. ) ;
153     #138 = VERTEX_POINT ( 'NONE', #589 ) ;
154     #139 = ORIENTED_EDGE ( 'NONE', *, *, #140, .T. ) ;
155     #140 = EDGE_CURVE ( 'NONE', #138, #141, #588, .T. ) ;
156     #141 = VERTEX_POINT ( 'NONE', #584 ) ;
157     #142 = ORIENTED_EDGE ( 'NONE', *, *, #83, .F. ) ;
158     #143 = ORIENTED_EDGE ( 'NONE', *, *, #182, .F. ) ;
159     #144 = MANIFOLD_SOLID_BREP ( 'NONE', #424 ) ;
160     #145 = VERTEX_POINT ( 'NONE', #583 ) ;
161     #146 = ORIENTED_EDGE ( 'NONE', *, *, #147, .F. ) ;
162     #147 = EDGE_CURVE ( 'NONE', #108, #145, #582, .T. ) ;
163     #148 = ADVANCED_FACE ( 'NONE', ( #577 ), #576, .F. ) ;
164     #149 = EDGE_LOOP ( 'NONE', ( #150, #151, #154, #157 ) ) ;
165     #150 = ORIENTED_EDGE ( 'NONE', *, *, #133, .F. ) ;
166     #151 = ORIENTED_EDGE ( 'NONE', *, *, #152, .F. ) ;
167     #152 = EDGE_CURVE ( 'NONE', #153, #131, #571, .T. ) ;
168     #153 = VERTEX_POINT ( 'NONE', #567 ) ;
169     #154 = ORIENTED_EDGE ( 'NONE', *, *, #155, .T. ) ;
170     #155 = EDGE_CURVE ( 'NONE', #153, #156, #566, .T. ) ;
171     #156 = VERTEX_POINT ( 'NONE', #562 ) ;
172     #157 = ORIENTED_EDGE ( 'NONE', *, *, #158, .F. ) ;
173     #158 = EDGE_CURVE ( 'NONE', #145, #156, #561, .T. ) ;
174     #159 = ADVANCED_FACE ( 'NONE', ( #557 ), #556, .F. ) ;
175     #160 = EDGE_LOOP ( 'NONE', ( #161, #162, #164, #165 ) ) ;
176     #161 = ORIENTED_EDGE ( 'NONE', *, *, #90, .F. ) ;
177     #162 = ORIENTED_EDGE ( 'NONE', *, *, #163, .F. ) ;
178     #163 = EDGE_CURVE ( 'NONE', #88, #87, #555, .T. ) ;
179     #164 = ORIENTED_EDGE ( 'NONE', *, *, #96, .T. ) ;
180     #165 = ORIENTED_EDGE ( 'NONE', *, *, #64, .F. ) ;
181     #166 = ORIENTED_EDGE ( 'NONE', *, *, #167, .F. ) ;
182     #167 = EDGE_CURVE ( 'NONE', #76, #82, #546, .T. ) ;
183     #168 = ADVANCED_FACE ( 'NONE', ( #542 ), #541, .T. ) ;
184     #169 = EDGE_LOOP ( 'NONE', ( #170, #174, #177, #113 ) ) ;
185     #170 = ORIENTED_EDGE ( 'NONE', *, *, #171, .T. ) ;
186     #171 = EDGE_CURVE ( 'NONE', #172, #173, #535, .T. ) ;
187     #172 = VERTEX_POINT ( 'NONE', #531 ) ;
188     #173 = VERTEX_POINT ( 'NONE', #530 ) ;
189     #174 = ORIENTED_EDGE ( 'NONE', *, *, #175, .T. ) ;
190     #175 = EDGE_CURVE ( 'NONE', #173, #176, #529, .T. ) ;
191     #176 = VERTEX_POINT ( 'NONE', #525 ) ;
192     #177 = ORIENTED_EDGE ( 'NONE', *, *, #178, .F. ) ;
193     #178 = EDGE_CURVE ( 'NONE', #179, #176, #844, .T. ) ;
194     #179 = VERTEX_POINT ( 'NONE', #804 ) ;
195     #180 = EDGE_LOOP ( 'NONE', ( #116, #120, #123, #126 ) ) ;
196     #181 = ORIENTED_EDGE ( 'NONE', *, *, #182, .T. ) ;
197     #182 = EDGE_CURVE ( 'NONE', #37, #125, #803, .T. ) ;
198     #183 = ORIENTED_EDGE ( 'NONE', *, *, #124, .T. ) ;
199     #184 = ORIENTED_EDGE ( 'NONE', *, *, #58, .T. ) ;
200     #185 = ORIENTED_EDGE ( 'NONE', *, *, #257, .T. ) ;
201     #186 = ORIENTED_EDGE ( 'NONE', *, *, #301, .F. ) ;
202     #187 = ORIENTED_EDGE ( 'NONE', *, *, #301, .T. ) ;
203     #188 = VERTEX_POINT ( 'NONE', #799 ) ;
204     #189 = ADVANCED_FACE ( 'NONE', ( #798 ), #797, .F. ) ;
205     #190 = EDGE_LOOP ( 'NONE', ( #186, #196, #314, #308 ) ) ;
206     #191 = ORIENTED_EDGE ( 'NONE', *, *, #304, .F. ) ;
207     #192 = ORIENTED_EDGE ( 'NONE', *, *, #193, .T. ) ;
208     #193 = EDGE_CURVE ( 'NONE', #313, #194, #792, .T. ) ;
209     #194 = VERTEX_POINT ( 'NONE', #787 ) ;
210     #195 = EDGE_LOOP ( 'NONE', ( #310, #311, #303, #305 ) ) ;
211     #196 = ORIENTED_EDGE ( 'NONE', *, *, #300, .T. ) ;
212     #197 = ADVANCED_FACE ( 'NONE', ( #786 ), #783, .F. ) ;
213     #198 = ORIENTED_EDGE ( 'NONE', *, *, #215, .F. ) ;
214     #199 = ORIENTED_EDGE ( 'NONE', *, *, #262, .F. ) ;
215     #200 = ORIENTED_EDGE ( 'NONE', *, *, #140, .F. ) ;
216     #201 = ADVANCED_FACE ( 'NONE', ( #784 ), #779, .F. ) ;
217     #202 = EDGE_LOOP ( 'NONE', ( #203, #204, #187, #302 ) ) ;
218     #203 = ORIENTED_EDGE ( 'NONE', *, *, #211, .F. ) ;
219     #204 = ORIENTED_EDGE ( 'NONE', *, *, #70, .T. ) ;
220     #205 = ORIENTED_EDGE ( 'NONE', *, *, #207, .T. ) ;
221     #206 = ORIENTED_EDGE ( 'NONE', *, *, #239, .F. ) ;
222     #207 = EDGE_CURVE ( 'NONE', #237, #209, #906, .T. ) ;
223     #208 = ADVANCED_FACE ( 'NONE', ( #902 ), #901, .F. ) ;
224     #209 = VERTEX_POINT ( 'NONE', #896 ) ;
225     #210 = ORIENTED_EDGE ( 'NONE', *, *, #211, .T. ) ;
226     #211 = EDGE_CURVE ( 'NONE', #209, #141, #895, .T. ) ;
227     #212 = EDGE_LOOP ( 'NONE', ( #206, #205, #210, #200 ) ) ;
228     #213 = ORIENTED_EDGE ( 'NONE', *, *, #214, .T. ) ;
229     #214 = EDGE_CURVE ( 'NONE', #53, #332, #891, .T. ) ;
230     #215 = EDGE_CURVE ( 'NONE', #315, #273, #887, .T. ) ;
231     #216 = EDGE_LOOP ( 'NONE', ( #213, #221, #277, #279, #357, #358, #359, #360 ) ) ;
232     #217 = EDGE_CURVE ( 'NONE', #355, #391, #883, .T. ) ;
233     #218 = ADVANCED_FACE ( 'NONE', ( #879 ), #878, .F. ) ;
234     #219 = EDGE_LOOP ( 'NONE', ( #220, #333, #334, #335, #338, #340, #341, #342 ) ) ;
235     #220 = ORIENTED_EDGE ( 'NONE', *, *, #65, .F. ) ;
236     #221 = ORIENTED_EDGE ( 'NONE', *, *, #270, .T. ) ;
237     #222 = ADVANCED_FACE ( 'NONE', ( #873 ), #872, .F. ) ;
238     #223 = EDGE_CURVE ( 'NONE', #119, #255, #871, .T. ) ;
239     #224 = ORIENTED_EDGE ( 'NONE', *, *, #225, .T. ) ;
240     #225 = EDGE_CURVE ( 'NONE', #226, #227, #863, .T. ) ;
241     #226 = VERTEX_POINT ( 'NONE', #859 ) ;
242     #227 = VERTEX_POINT ( 'NONE', #858 ) ;
243     #228 = ORIENTED_EDGE ( 'NONE', *, *, #229, .F. ) ;
244     #229 = EDGE_CURVE ( 'NONE', #256, #227, #857, .T. ) ;
245     #230 = ORIENTED_EDGE ( 'NONE', *, *, #257, .F. ) ;
246     #231 = ORIENTED_EDGE ( 'NONE', *, *, #54, .F. ) ;
247     #232 = ORIENTED_EDGE ( 'NONE', *, *, #6, .F. ) ;
248     #233 = EDGE_LOOP ( 'NONE', ( #234, #235, #238, #240 ) ) ;
249     #234 = ORIENTED_EDGE ( 'NONE', *, *, #339, .F. ) ;
250     #235 = ORIENTED_EDGE ( 'NONE', *, *, #236, .T. ) ;
251     #236 = EDGE_CURVE ( 'NONE', #337, #237, #853, .T. ) ;
252     #237 = VERTEX_POINT ( 'NONE', #849 ) ;
253     #238 = ORIENTED_EDGE ( 'NONE', *, *, #239, .T. ) ;
254     #239 = EDGE_CURVE ( 'NONE', #237, #138, #848, .T. ) ;
255     #240 = ORIENTED_EDGE ( 'NONE', *, *, #137, .F. ) ;
256     #241 = ORIENTED_EDGE ( 'NONE', *, *, #242, .F. ) ;
257     #242 = EDGE_CURVE ( 'NONE', #243, #252, #743, .T. ) ;
258     #243 = VERTEX_POINT ( 'NONE', #739 ) ;
259     #244 = ORIENTED_EDGE ( 'NONE', *, *, #245, .T. ) ;
260     #245 = EDGE_CURVE ( 'NONE', #243, #267, #842, .T. ) ;
261     #246 = EDGE_LOOP ( 'NONE', ( #247, #248 ) ) ;
262     #247 = ORIENTED_EDGE ( 'NONE', *, *, #93, .T. ) ;
263     #248 = ORIENTED_EDGE ( 'NONE', *, *, #64, .T. ) ;
264     #249 = ORIENTED_EDGE ( 'NONE', *, *, #294, .T. ) ;
265     #250 = ORIENTED_EDGE ( 'NONE', *, *, #251, .T. ) ;
266     #251 = EDGE_CURVE ( 'NONE', #292, #252, #837, .T. ) ;
267     #252 = VERTEX_POINT ( 'NONE', #832 ) ;
268     #253 = ORIENTED_EDGE ( 'NONE', *, *, #330, .T. ) ;
269     #254 = EDGE_CURVE ( 'NONE', #37, #255, #831, .T. ) ;
270     #255 = VERTEX_POINT ( 'NONE', #827 ) ;
271     #256 = VERTEX_POINT ( 'NONE', #826 ) ;
272     #257 = EDGE_CURVE ( 'NONE', #59, #256, #825, .T. ) ;
273     #258 = ORIENTED_EDGE ( 'NONE', *, *, #30, .T. ) ;
274     #259 = EDGE_CURVE ( 'NONE', #391, #256, #821, .T. ) ;
275     #260 = VERTEX_POINT ( 'NONE', #816 ) ;
276     #261 = ORIENTED_EDGE ( 'NONE', *, *, #262, .T. ) ;
277     #262 = EDGE_CURVE ( 'NONE', #260, #315, #814, .T. ) ;
278     #263 = ADVANCED_FACE ( 'NONE', ( #809, #808 ), #815, .T. ) ;
279     #264 = EDGE_LOOP ( 'NONE', ( #265, #268, #249, #250, #241, #244 ) ) ;
280     #265 = ORIENTED_EDGE ( 'NONE', *, *, #266, .T. ) ;
281     #266 = EDGE_CURVE ( 'NONE', #267, #179, #965, .T. ) ;
282     #267 = VERTEX_POINT ( 'NONE', #961 ) ;
283     #268 = ORIENTED_EDGE ( 'NONE', *, *, #178, .T. ) ;
284     #269 = ORIENTED_EDGE ( 'NONE', *, *, #270, .F. ) ;
285     #270 = EDGE_CURVE ( 'NONE', #332, #273, #960, .T. ) ;
286     #271 = ADVANCED_FACE ( 'NONE', ( #956 ), #955, .T. ) ;
287     #272 = ORIENTED_EDGE ( 'NONE', *, *, #215, .T. ) ;
288     #273 = VERTEX_POINT ( 'NONE', #950 ) ;
289     #274 = EDGE_CURVE ( 'NONE', #141, #288, #948, .T. ) ;
290     #275 = EDGE_LOOP ( 'NONE', ( #253, #344, #272, #269 ) ) ;
291     #276 = ORIENTED_EDGE ( 'NONE', *, *, #274, .T. ) ;
292     #277 = ORIENTED_EDGE ( 'NONE', *, *, #278, .T. ) ;
293     #278 = EDGE_CURVE ( 'NONE', #273, #47, #943, .T. ) ;
294     #279 = ORIENTED_EDGE ( 'NONE', *, *, #43, .T. ) ;
295     #280 = VERTEX_POINT ( 'NONE', #939 ) ;
296     #281 = ORIENTED_EDGE ( 'NONE', *, *, #282, .T. ) ;
297     #282 = EDGE_CURVE ( 'NONE', #280, #260, #738, .T. ) ;
298     #283 = EDGE_CURVE ( 'NONE', #391, #66, #734, .T. ) ;
299     #284 = EDGE_LOOP ( 'NONE', ( #286, #281, #261, #316, #1, #136, #139, #276 ) ) ;
300     #285 = ORIENTED_EDGE ( 'NONE', *, *, #254, .T. ) ;
301     #286 = ORIENTED_EDGE ( 'NONE', *, *, #287, .T. ) ;
302     #287 = EDGE_CURVE ( 'NONE', #288, #280, #730, .T. ) ;
303     #288 = VERTEX_POINT ( 'NONE', #726 ) ;
304     #289 = ORIENTED_EDGE ( 'NONE', *, *, #9, .T. ) ;
305     #290 = ORIENTED_EDGE ( 'NONE', *, *, #291, .T. ) ;
306     #291 = EDGE_CURVE ( 'NONE', #11, #292, #725, .T. ) ;
307     #292 = VERTEX_POINT ( 'NONE', #721 ) ;
308     #293 = ORIENTED_EDGE ( 'NONE', *, *, #294, .F. ) ;
309     #294 = EDGE_CURVE ( 'NONE', #176, #292, #719, .T. ) ;
310     #295 = ADVANCED_FACE ( 'NONE', ( #720 ), #938, .T. ) ;
311     #296 = ORIENTED_EDGE ( 'NONE', *, *, #42, .F. ) ;
312     #297 = ORIENTED_EDGE ( 'NONE', *, *, #35, .F. ) ;
313     #298 = ORIENTED_EDGE ( 'NONE', *, *, #278, .F. ) ;
314     #299 = EDGE_LOOP ( 'NONE', ( #396, #397, #398, #401 ) ) ;
315     #300 = EDGE_CURVE ( 'NONE', #67, #188, #933, .T. ) ;
316     #301 = EDGE_CURVE ( 'NONE', #67, #288, #929, .T. ) ;
317     #302 = ORIENTED_EDGE ( 'NONE', *, *, #274, .F. ) ;
318     #303 = ORIENTED_EDGE ( 'NONE', *, *, #304, .T. ) ;
319     #304 = EDGE_CURVE ( 'NONE', #313, #260, #925, .T. ) ;
320     #305 = ORIENTED_EDGE ( 'NONE', *, *, #282, .F. ) ;
321     #306 = EDGE_LOOP ( 'NONE', ( #198, #199, #191, #192, #68, #394, #428, #429, #430, #296, #297, #298 ) ) ;
322     #307 = EDGE_CURVE ( 'NONE', #188, #280, #921, .T. ) ;
323     #308 = ORIENTED_EDGE ( 'NONE', *, *, #287, .F. ) ;
324     #309 = ADVANCED_FACE ( 'NONE', ( #917 ), #916, .F. ) ;
325     #310 = ORIENTED_EDGE ( 'NONE', *, *, #307, .F. ) ;
326     #311 = ORIENTED_EDGE ( 'NONE', *, *, #312, .T. ) ;
327     #312 = EDGE_CURVE ( 'NONE', #188, #313, #911, .T. ) ;
328     #313 = VERTEX_POINT ( 'NONE', #907 ) ;
329     #314 = ORIENTED_EDGE ( 'NONE', *, *, #307, .T. ) ;
330     #315 = VERTEX_POINT ( 'NONE', #774 ) ;
331     #316 = ORIENTED_EDGE ( 'NONE', *, *, #317, .F. ) ;
332     #317 = EDGE_CURVE ( 'NONE', #2, #315, #773, .T. ) ;
333     #318 = ORIENTED_EDGE ( 'NONE', *, *, #283, .T. ) ;
334     #319 = ADVANCED_FACE ( 'NONE', ( #769 ), #768, .T. ) ;
335     #320 = EDGE_LOOP ( 'NONE', ( #321, #289, #290, #293 ) ) ;
336     #321 = ORIENTED_EDGE ( 'NONE', *, *, #175, .F. ) ;
337     #322 = EDGE_LOOP ( 'NONE', ( #323, #324, #325, #326 ) ) ;
338     #323 = ORIENTED_EDGE ( 'NONE', *, *, #78, .F. ) ;
339     #324 = ORIENTED_EDGE ( 'NONE', *, *, #46, .F. ) ;
340     #325 = ORIENTED_EDGE ( 'NONE', *, *, #167, .T. ) ;
341     #326 = ORIENTED_EDGE ( 'NONE', *, *, #327, .T. ) ;
342     #327 = EDGE_CURVE ( 'NONE', #82, #79, #762, .T. ) ;
343     #328 = ADVANCED_FACE ( 'NONE', ( #758 ), #757, .F. ) ;
344     #329 = EDGE_LOOP ( 'NONE', ( #224, #228, #230, #231, #232, #345, #346, #347 ) ) ;
345     #330 = EDGE_CURVE ( 'NONE', #332, #2, #752, .T. ) ;
346     #331 = ADVANCED_FACE ( 'NONE', ( #748 ), #747, .T. ) ;
347     #332 = VERTEX_POINT ( 'NONE', #971 ) ;
348     #333 = ORIENTED_EDGE ( 'NONE', *, *, #283, .F. ) ;
349     #334 = ORIENTED_EDGE ( 'NONE', *, *, #217, .F. ) ;
350     #335 = ORIENTED_EDGE ( 'NONE', *, *, #336, .T. ) ;
351     #336 = EDGE_CURVE ( 'NONE', #355, #337, #970, .T. ) ;
352     #337 = VERTEX_POINT ( 'NONE', #997 ) ;
353     #338 = ORIENTED_EDGE ( 'NONE', *, *, #339, .T. ) ;
354     #339 = EDGE_CURVE ( 'NONE', #337, #135, #978, .T. ) ;
355     #340 = ORIENTED_EDGE ( 'NONE', *, *, #134, .F. ) ;
356     #341 = ORIENTED_EDGE ( 'NONE', *, *, #330, .F. ) ;
357     #342 = ORIENTED_EDGE ( 'NONE', *, *, #214, .F. ) ;
358     #343 = ADVANCED_FACE ( 'NONE', ( #974 ), #973, .F. ) ;
359     #344 = ORIENTED_EDGE ( 'NONE', *, *, #317, .T. ) ;
360     #345 = ORIENTED_EDGE ( 'NONE', *, *, #114, .F. ) ;
361     #346 = ORIENTED_EDGE ( 'NONE', *, *, #266, .F. ) ;
362     #347 = ORIENTED_EDGE ( 'NONE', *, *, #348, .T. ) ;
363     #348 = EDGE_CURVE ( 'NONE', #267, #226, #1017, .T. ) ;
364     #349 = ADVANCED_FACE ( 'NONE', ( #1013 ), #1012, .T. ) ;
365     #350 = EDGE_LOOP ( 'NONE', ( #351, #352, #353, #356 ) ) ;
366     #351 = ORIENTED_EDGE ( 'NONE', *, *, #259, .T. ) ;
367     #352 = ORIENTED_EDGE ( 'NONE', *, *, #229, .T. ) ;
368     #353 = ORIENTED_EDGE ( 'NONE', *, *, #354, .T. ) ;
369     #354 = EDGE_CURVE ( 'NONE', #227, #355, #1006, .T. ) ;
370     #355 = VERTEX_POINT ( 'NONE', #1002 ) ;
371     #356 = ORIENTED_EDGE ( 'NONE', *, *, #217, .T. ) ;
372     #357 = ORIENTED_EDGE ( 'NONE', *, *, #110, .T. ) ;
373     #358 = ORIENTED_EDGE ( 'NONE', *, *, #147, .T. ) ;
374     #359 = ORIENTED_EDGE ( 'NONE', *, *, #158, .T. ) ;
375     #360 = ORIENTED_EDGE ( 'NONE', *, *, #49, .T. ) ;
376     #361 = ADVANCED_FACE ( 'NONE', ( #1001, #1136 ), #1135, .T. ) ;
377     #362 = CYLINDRICAL_SURFACE ( 'NONE', #460, 0.7499999999999998900 ) ;
378     #363 = FACE_OUTER_BOUND ( 'NONE', #62, .T. ) ;
379     #364 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467959300, -0.4891385031249909600, 0.3125000000000000000 ) ) ;
380     #365 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
381     #366 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
382     #367 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
383     #368 = AXIS2_PLACEMENT_3D ( 'NONE', #367, #366, #365 ) ;
384     #369 = CIRCLE ( 'NONE', #368, 0.7499999999999998900 ) ;
385     #370 = DIRECTION ( 'NONE', ( -4.502512144689742900E-016, 1.000000000000000000, 0.0000000000000000000 ) ) ;
386     #371 = DIRECTION ( 'NONE', ( 1.000000000000000000, 4.502512144689742900E-016, 0.0000000000000000000 ) ) ;
387     #372 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, 0.3125000000000000000 ) ) ;
388     #373 = AXIS2_PLACEMENT_3D ( 'NONE', #372, #371, #370 ) ;
389     #374 = PLANE ( 'NONE', #373 ) ;
390     #375 = FACE_OUTER_BOUND ( 'NONE', #17, .T. ) ;
391     #376 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
392     #377 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
393     #378 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.3125000000000000000 ) ) ;
394     #379 = AXIS2_PLACEMENT_3D ( 'NONE', #378, #377, #376 ) ;
395     #380 = CIRCLE ( 'NONE', #379, 2.630000000000000800 ) ;
396     #381 = CARTESIAN_POINT ( 'NONE', ( -0.2535782941211903700, 0.4992975553220617100, 0.3125000000000000000 ) ) ;
397     #382 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
398     #383 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
399     #384 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
400     #385 = AXIS2_PLACEMENT_3D ( 'NONE', #384, #383, #382 ) ;
401     #386 = CIRCLE ( 'NONE', #385, 0.5600000000000001600 ) ;
402     #387 = DIRECTION ( 'NONE', ( 0.9912249245546043100, 0.1321860391331823600, 0.0000000000000000000 ) ) ;
403     #388 = VECTOR ( 'NONE', #387, 39.37007874015748100 ) ;
404     #389 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458209900, -0.5550859577505783400, 0.3124999999999998900 ) ) ;
405     #390 = LINE ( 'NONE', #389, #388 ) ;
406     #391 = VERTEX_POINT ( 'NONE', #1130 ) ;
407     #392 = ORIENTED_EDGE ( 'NONE', *, *, #223, .F. ) ;
408     #393 = CARTESIAN_POINT ( 'NONE', ( 2.644678634084920000, 1.252108947498891100, -0.2499999999999998600 ) ) ;
409     #394 = ORIENTED_EDGE ( 'NONE', *, *, #251, .F. ) ;
410     #395 = ADVANCED_FACE ( 'NONE', ( #1129 ), #1128, .T. ) ;
411     #396 = ORIENTED_EDGE ( 'NONE', *, *, #242, .T. ) ;
412     #397 = ORIENTED_EDGE ( 'NONE', *, *, #425, .T. ) ;
413     #398 = ORIENTED_EDGE ( 'NONE', *, *, #399, .T. ) ;
414     #399 = EDGE_CURVE ( 'NONE', #194, #400, #1123, .T. ) ;
415     #400 = VERTEX_POINT ( 'NONE', #1119 ) ;
416     #401 = ORIENTED_EDGE ( 'NONE', *, *, #412, .T. ) ;
417     #402 = ORIENTED_EDGE ( 'NONE', *, *, #312, .F. ) ;
418     #403 = ORIENTED_EDGE ( 'NONE', *, *, #300, .F. ) ;
419     #404 = ORIENTED_EDGE ( 'NONE', *, *, #70, .F. ) ;
420     #405 = ORIENTED_EDGE ( 'NONE', *, *, #207, .F. ) ;
421     #406 = ORIENTED_EDGE ( 'NONE', *, *, #236, .F. ) ;
422     #407 = ORIENTED_EDGE ( 'NONE', *, *, #336, .F. ) ;
423     #408 = ORIENTED_EDGE ( 'NONE', *, *, #354, .F. ) ;
424     #409 = ORIENTED_EDGE ( 'NONE', *, *, #225, .F. ) ;
425     #410 = ORIENTED_EDGE ( 'NONE', *, *, #419, .F. ) ;
426     #411 = EDGE_LOOP ( 'NONE', ( #426, #427 ) ) ;
427     #412 = EDGE_CURVE ( 'NONE', #400, #243, #1118, .T. ) ;
428     #413 = ADVANCED_FACE ( 'NONE', ( #1114 ), #1113, .F. ) ;
429     #414 = EDGE_LOOP ( 'NONE', ( #415, #416, #417, #418 ) ) ;
430     #415 = ORIENTED_EDGE ( 'NONE', *, *, #348, .F. ) ;
431     #416 = ORIENTED_EDGE ( 'NONE', *, *, #245, .F. ) ;
432     #417 = ORIENTED_EDGE ( 'NONE', *, *, #412, .F. ) ;
433     #418 = ORIENTED_EDGE ( 'NONE', *, *, #419, .T. ) ;
434     #419 = EDGE_CURVE ( 'NONE', #400, #226, #1106, .T. ) ;
435     #420 = ADVANCED_FACE ( 'NONE', ( #1107, #996 ), #995, .F. ) ;
436     #421 = EDGE_LOOP ( 'NONE', ( #422, #423, #402, #403, #404, #405, #406, #407, #408, #409, #410 ) ) ;
437     #422 = ORIENTED_EDGE ( 'NONE', *, *, #399, .F. ) ;
438     #423 = ORIENTED_EDGE ( 'NONE', *, *, #193, .F. ) ;
439     #424 = CLOSED_SHELL ( 'NONE', ( #395, #361, #197, #420, #413, #319, #84, #328, #159, #168, #51, #331, #16, #295, #271, #32, #263, #309, #71, #349, #222, #218, #208, #343, #201, #189, #29, #97, #115, #148, #111, #60 ) ) ;
440     #425 = EDGE_CURVE ( 'NONE', #252, #194, #990, .T. ) ;
441     #426 = ORIENTED_EDGE ( 'NONE', *, *, #327, .F. ) ;
442     #427 = ORIENTED_EDGE ( 'NONE', *, *, #81, .F. ) ;
443     #428 = ORIENTED_EDGE ( 'NONE', *, *, #291, .F. ) ;
444     #429 = ORIENTED_EDGE ( 'NONE', *, *, #15, .F. ) ;
445     #430 = ORIENTED_EDGE ( 'NONE', *, *, #254, .F. ) ;
446     #431 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
447     #432 = VECTOR ( 'NONE', #431, 39.37007874015748100 ) ;
448     #433 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 2.752108947498891600, 0.2499999999999999700 ) ) ;
449     #434 = LINE ( 'NONE', #433, #432 ) ;
450     #435 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
451     #436 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
452     #437 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
453     #438 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.5625000000000000000 ) ) ;
454     #439 = AXIS2_PLACEMENT_3D ( 'NONE', #438, #437, #436 ) ;
455     #440 = CIRCLE ( 'NONE', #439, 2.630000000000000800 ) ;
456     #441 = CARTESIAN_POINT ( 'NONE', ( 0.3800000000000001700, 0.9499758351318006200, 0.5625000000000000000 ) ) ;
457     #442 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
458     #443 = VECTOR ( 'NONE', #442, 39.37007874015748100 ) ;
459     #444 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892900, 0.5625000000000000000 ) ) ;
460     #445 = LINE ( 'NONE', #444, #443 ) ;
461     #446 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
462     #447 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
463     #448 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.5625000000000000000 ) ) ;
464     #449 = AXIS2_PLACEMENT_3D ( 'NONE', #448, #447, #446 ) ;
465     #450 = PLANE ( 'NONE', #449 ) ;
466     #451 = FACE_OUTER_BOUND ( 'NONE', #34, .T. ) ;
467     #452 = FACE_BOUND ( 'NONE', #33, .T. ) ;
468     #453 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892000, 0.5625000000000000000 ) ) ;
469     #454 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
470     #455 = VECTOR ( 'NONE', #454, 39.37007874015748100 ) ;
471     #456 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.752108947498891600, 0.5625000000000000000 ) ) ;
472     #457 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
473     #458 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
474     #459 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
475     #460 = AXIS2_PLACEMENT_3D ( 'NONE', #459, #458, #457 ) ;
476     #461 = LINE ( 'NONE', #456, #455 ) ;
477     #462 = PLANE ( 'NONE', #714 ) ;
478     #463 = FACE_OUTER_BOUND ( 'NONE', #57, .T. ) ;
479     #464 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467959300, -0.4891385031249909600, 0.5625000000000000000 ) ) ;
480     #465 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
481     #466 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
482     #467 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
483     #468 = AXIS2_PLACEMENT_3D ( 'NONE', #467, #466, #465 ) ;
484     #469 = CIRCLE ( 'NONE', #468, 0.7499999999999998900 ) ;
485     #470 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
486     #471 = VECTOR ( 'NONE', #470, 39.37007874015748100 ) ;
487     #472 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467960400, -0.4891385031249909100, 0.5625000000000000000 ) ) ;
488     #473 = LINE ( 'NONE', #472, #471 ) ;
489     #474 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.2499999999999999700 ) ) ;
490     #475 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
491     #476 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
492     #477 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792200, 2.752108947498891600, 0.5625000000000000000 ) ) ;
493     #478 = AXIS2_PLACEMENT_3D ( 'NONE', #477, #476, #475 ) ;
494     #479 = PLANE ( 'NONE', #478 ) ;
495     #480 = FACE_OUTER_BOUND ( 'NONE', #50, .T. ) ;
496     #481 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
497     #482 = VECTOR ( 'NONE', #481, 39.37007874015748100 ) ;
498     #483 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 2.752108947498891600, 0.2499999999999999700 ) ) ;
499     #484 = LINE ( 'NONE', #483, #482 ) ;
500     #485 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
501     #486 = VECTOR ( 'NONE', #485, 39.37007874015748100 ) ;
502     #487 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.752108947498891600, 0.5625000000000000000 ) ) ;
503     #488 = LINE ( 'NONE', #487, #486 ) ;
504     #489 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892000, 0.2499999999999997200 ) ) ;
505     #490 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
506     #491 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
507     #492 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
508     #493 = AXIS2_PLACEMENT_3D ( 'NONE', #492, #491, #490 ) ;
509     #494 = CIRCLE ( 'NONE', #493, 0.3750000000000016100 ) ;
510     #495 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999998400, 0.6466065264130884700, 0.3125000000000000000 ) ) ;
511     #496 = CARTESIAN_POINT ( 'NONE', ( 0.7499999999999998900, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
512     #497 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
513     #498 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
514     #499 = AXIS2_PLACEMENT_3D ( 'NONE', #506, #498, #497 ) ;
515     #500 = CIRCLE ( 'NONE', #499, 0.7499999999999998900 ) ;
516     #501 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
517     #502 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
518     #503 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
519     #504 = AXIS2_PLACEMENT_3D ( 'NONE', #503, #502, #501 ) ;
520     #505 = CYLINDRICAL_SURFACE ( 'NONE', #504, 0.7499999999999998900 ) ;
521     #506 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
522     #507 = FACE_OUTER_BOUND ( 'NONE', #180, .T. ) ;
523     #508 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
524     #509 = VECTOR ( 'NONE', #508, 39.37007874015748100 ) ;
525     #510 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458173800, -0.5550859577505784500, 0.5625000000000000000 ) ) ;
526     #511 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
527     #512 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
528     #513 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, 0.5625000000000000000 ) ) ;
529     #514 = AXIS2_PLACEMENT_3D ( 'NONE', #513, #512, #511 ) ;
530     #515 = LINE ( 'NONE', #510, #509 ) ;
531     #516 = CYLINDRICAL_SURFACE ( 'NONE', #514, 0.2500000000000000600 ) ;
532     #517 = FACE_OUTER_BOUND ( 'NONE', #112, .T. ) ;
533     #518 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, -1.283996968588073800E-016 ) ) ;
534     #519 = VECTOR ( 'NONE', #518, 39.37007874015748100 ) ;
535     #520 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 3.113769880456356700, 0.2500000000000000000 ) ) ;
536     #521 = LINE ( 'NONE', #520, #519 ) ;
537     #522 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, 0.2499999999999998600 ) ) ;
538     #523 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
539     #524 = VECTOR ( 'NONE', #523, 39.37007874015748100 ) ;
540     #525 = CARTESIAN_POINT ( 'NONE', ( -0.5600000000000001600, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
541     #526 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
542     #527 = VECTOR ( 'NONE', #526, 39.37007874015748100 ) ;
543     #528 = CARTESIAN_POINT ( 'NONE', ( -0.5600000000000001600, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
544     #529 = LINE ( 'NONE', #528, #527 ) ;
545     #530 = CARTESIAN_POINT ( 'NONE', ( -0.5600000000000001600, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
546     #531 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458193200, -0.5550859577505784500, 0.3124999999999998900 ) ) ;
547     #532 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
548     #533 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
549     #534 = AXIS2_PLACEMENT_3D ( 'NONE', #540, #533, #532 ) ;
550     #535 = CIRCLE ( 'NONE', #534, 0.5600000000000001600 ) ;
551     #536 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
552     #537 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
553     #538 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
554     #539 = AXIS2_PLACEMENT_3D ( 'NONE', #538, #537, #536 ) ;
555     #540 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
556     #541 = CYLINDRICAL_SURFACE ( 'NONE', #539, 0.5600000000000001600 ) ;
557     #542 = FACE_OUTER_BOUND ( 'NONE', #169, .T. ) ;
558     #543 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
559     #544 = VECTOR ( 'NONE', #543, 39.37007874015748100 ) ;
560     #545 = CARTESIAN_POINT ( 'NONE', ( 1.498896103000790800, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
561     #546 = LINE ( 'NONE', #545, #544 ) ;
562     #547 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
563     #548 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
564     #549 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
565     #550 = AXIS2_PLACEMENT_3D ( 'NONE', #549, #548, #547 ) ;
566     #551 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
567     #552 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
568     #553 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
569     #554 = AXIS2_PLACEMENT_3D ( 'NONE', #553, #552, #551 ) ;
570     #555 = CIRCLE ( 'NONE', #550, 0.2500000000000004400 ) ;
571     #556 = CYLINDRICAL_SURFACE ( 'NONE', #554, 0.2500000000000004400 ) ;
572     #557 = FACE_OUTER_BOUND ( 'NONE', #160, .T. ) ;
573     #558 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 1.283996968588073800E-016 ) ) ;
574     #559 = VECTOR ( 'NONE', #558, 39.37007874015748100 ) ;
575     #560 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 3.113769880456356700, 0.2500000000000000000 ) ) ;
576     #561 = LINE ( 'NONE', #560, #559 ) ;
577     #562 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.2499999999999999700 ) ) ;
578     #563 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
579     #564 = VECTOR ( 'NONE', #563, 39.37007874015748100 ) ;
580     #565 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.5625000000000000000 ) ) ;
581     #566 = LINE ( 'NONE', #565, #564 ) ;
582     #567 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.5624999999999998900 ) ) ;
583     #568 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
584     #569 = VECTOR ( 'NONE', #568, 39.37007874015748100 ) ;
585     #570 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000793000, 2.844212859781027900, 0.5625000000000000000 ) ) ;
586     #571 = LINE ( 'NONE', #570, #569 ) ;
587     #572 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
588     #573 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
589     #574 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, 0.5625000000000000000 ) ) ;
590     #575 = AXIS2_PLACEMENT_3D ( 'NONE', #574, #573, #572 ) ;
591     #576 = PLANE ( 'NONE', #575 ) ;
592     #577 = FACE_OUTER_BOUND ( 'NONE', #149, .T. ) ;
593     #578 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
594     #579 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
595     #580 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, 0.2499999999999998600 ) ) ;
596     #581 = AXIS2_PLACEMENT_3D ( 'NONE', #580, #579, #578 ) ;
597     #582 = CIRCLE ( 'NONE', #581, 0.2500000000000000600 ) ;
598     #583 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, 0.2499999999999998600 ) ) ;
599     #584 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, -0.2499999999999999200 ) ) ;
600     #585 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
601     #586 = VECTOR ( 'NONE', #585, 39.37007874015748100 ) ;
602     #587 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, -0.2500000000000000000 ) ) ;
603     #588 = LINE ( 'NONE', #587, #586 ) ;
604     #589 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, -0.2499999999999999700 ) ) ;
605     #590 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
606     #591 = VECTOR ( 'NONE', #590, 39.37007874015748100 ) ;
607     #592 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, -0.2500000000000000000 ) ) ;
608     #593 = LINE ( 'NONE', #592, #591 ) ;
609     #594 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, -0.2499999999999999700 ) ) ;
610     #595 = DIRECTION ( 'NONE', ( -0.05377709063934563200, 0.9985529653064817400, 0.0000000000000000000 ) ) ;
611     #596 = VECTOR ( 'NONE', #595, 39.37007874015748100 ) ;
612     #597 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, -0.2499999999999998600 ) ) ;
613     #598 = LINE ( 'NONE', #597, #596 ) ;
614     #599 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
615     #600 = VECTOR ( 'NONE', #599, 39.37007874015748100 ) ;
616     #601 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, 0.5625000000000000000 ) ) ;
617     #602 = LINE ( 'NONE', #601, #600 ) ;
618     #603 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000793000, 1.872108947498891700, 0.5625000000000000000 ) ) ;
619     #604 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
620     #605 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
621     #606 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, 0.5625000000000000000 ) ) ;
622     #607 = AXIS2_PLACEMENT_3D ( 'NONE', #606, #605, #604 ) ;
623     #608 = CIRCLE ( 'NONE', #607, 0.2500000000000000600 ) ;
624     #609 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999998900, 0.6466065264130884700, 0.5625000000000000000 ) ) ;
625     #610 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
626     #611 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
627     #612 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
628     #613 = AXIS2_PLACEMENT_3D ( 'NONE', #612, #611, #610 ) ;
629     #614 = CIRCLE ( 'NONE', #613, 0.7499999999999998900 ) ;
630     #615 = CARTESIAN_POINT ( 'NONE', ( 0.7499999999999998900, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
631     #616 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
632     #617 = VECTOR ( 'NONE', #616, 39.37007874015748100 ) ;
633     #618 = CARTESIAN_POINT ( 'NONE', ( 0.7499999999999998900, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
634     #619 = LINE ( 'NONE', #618, #617 ) ;
635     #620 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, 0.5625000000000000000 ) ) ;
636     #621 = LINE ( 'NONE', #620, #524 ) ;
637     #622 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, 0.5625000000000000000 ) ) ;
638     #623 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ;
639     #624 = VECTOR ( 'NONE', #623, 39.37007874015748100 ) ;
640     #625 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.844212859781027900, 0.5625000000000000000 ) ) ;
641     #626 = LINE ( 'NONE', #625, #624 ) ;
642     #627 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.5624999999999998900 ) ) ;
643     #628 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.2499999999999999200 ) ) ;
644     #629 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
645     #630 = VECTOR ( 'NONE', #629, 39.37007874015748100 ) ;
646     #631 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.5625000000000000000 ) ) ;
647     #632 = LINE ( 'NONE', #631, #630 ) ;
648     #633 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
649     #634 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
650     #635 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.5625000000000000000 ) ) ;
651     #636 = AXIS2_PLACEMENT_3D ( 'NONE', #635, #634, #633 ) ;
652     #637 = PLANE ( 'NONE', #636 ) ;
653     #638 = FACE_OUTER_BOUND ( 'NONE', #98, .T. ) ;
654     #639 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
655     #640 = VECTOR ( 'NONE', #639, 39.37007874015748100 ) ;
656     #641 = CARTESIAN_POINT ( 'NONE', ( -0.2500000000000004400, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
657     #642 = LINE ( 'NONE', #641, #640 ) ;
658     #643 = CARTESIAN_POINT ( 'NONE', ( -0.2500000000000004400, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
659     #644 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
660     #645 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
661     #646 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
662     #647 = AXIS2_PLACEMENT_3D ( 'NONE', #646, #645, #644 ) ;
663     #648 = CIRCLE ( 'NONE', #647, 0.2500000000000004400 ) ;
664     #649 = CARTESIAN_POINT ( 'NONE', ( 0.2500000000000004400, 3.061515884555948700E-017, -0.3125000000000000600 ) ) ;
665     #650 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
666     #651 = VECTOR ( 'NONE', #650, 39.37007874015748100 ) ;
667     #652 = CARTESIAN_POINT ( 'NONE', ( 0.2500000000000004400, 3.061515884555948700E-017, 0.5625000000000000000 ) ) ;
668     #653 = LINE ( 'NONE', #652, #651 ) ;
669     #654 = CARTESIAN_POINT ( 'NONE', ( -0.2500000000000004400, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
670     #655 = CARTESIAN_POINT ( 'NONE', ( 0.2500000000000004400, 3.061515884555948700E-017, 0.3125000000000000000 ) ) ;
671     #656 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
672     #657 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
673     #658 = AXIS2_PLACEMENT_3D ( 'NONE', #665, #657, #656 ) ;
674     #659 = CIRCLE ( 'NONE', #658, 0.2500000000000004400 ) ;
675     #660 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
676     #661 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
677     #662 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
678     #663 = AXIS2_PLACEMENT_3D ( 'NONE', #662, #661, #660 ) ;
679     #664 = CYLINDRICAL_SURFACE ( 'NONE', #663, 0.2500000000000004400 ) ;
680     #665 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.3125000000000000000 ) ) ;
681     #666 = FACE_OUTER_BOUND ( 'NONE', #127, .T. ) ;
682     #667 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
683     #668 = VECTOR ( 'NONE', #667, 39.37007874015748100 ) ;
684     #669 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999998900, 0.6466065264130884700, 0.3125000000000000000 ) ) ;
685     #670 = LINE ( 'NONE', #669, #668 ) ;
686     #671 = CARTESIAN_POINT ( 'NONE', ( 1.498896103000790800, 0.5021089474988916800, -0.5625000000000000000 ) ) ;
687     #672 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
688     #673 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
689     #674 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, -0.5625000000000000000 ) ) ;
690     #675 = AXIS2_PLACEMENT_3D ( 'NONE', #674, #673, #672 ) ;
691     #676 = CIRCLE ( 'NONE', #675, 0.3750000000000016100 ) ;
692     #677 = CARTESIAN_POINT ( 'NONE', ( 2.248896103000793900, 0.5021089474988917900, -0.5625000000000000000 ) ) ;
693     #678 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
694     #679 = VECTOR ( 'NONE', #678, 39.37007874015748100 ) ;
695     #680 = CARTESIAN_POINT ( 'NONE', ( 2.248896103000793900, 0.5021089474988917900, 0.5625000000000000000 ) ) ;
696     #681 = LINE ( 'NONE', #680, #679 ) ;
697     #682 = CARTESIAN_POINT ( 'NONE', ( 1.498896103000790800, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
698     #683 = CARTESIAN_POINT ( 'NONE', ( 2.248896103000793900, 0.5021089474988917900, 0.5625000000000000000 ) ) ;
699     #684 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
700     #685 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
701     #686 = AXIS2_PLACEMENT_3D ( 'NONE', #692, #685, #684 ) ;
702     #687 = CIRCLE ( 'NONE', #686, 0.3750000000000016100 ) ;
703     #688 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
704     #689 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
705     #690 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
706     #691 = AXIS2_PLACEMENT_3D ( 'NONE', #690, #689, #688 ) ;
707     #692 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
708     #693 = CYLINDRICAL_SURFACE ( 'NONE', #691, 0.3750000000000016100 ) ;
709     #694 = FACE_OUTER_BOUND ( 'NONE', #72, .T. ) ;
710     #695 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
711     #696 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
712     #697 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, -0.5625000000000000000 ) ) ;
713     #698 = AXIS2_PLACEMENT_3D ( 'NONE', #697, #696, #695 ) ;
714     #699 = CIRCLE ( 'NONE', #698, 0.2500000000000000600 ) ;
715     #700 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, -0.5625000000000000000 ) ) ;
716     #701 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.5624999999999998900 ) ) ;
717     #702 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
718     #703 = VECTOR ( 'NONE', #702, 39.37007874015748100 ) ;
719     #704 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.5625000000000000000 ) ) ;
720     #705 = LINE ( 'NONE', #704, #703 ) ;
721     #706 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
722     #707 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
723     #708 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
724     #709 = AXIS2_PLACEMENT_3D ( 'NONE', #708, #707, #706 ) ;
725     #710 = CIRCLE ( 'NONE', #709, 0.2500000000000004400 ) ;
726     #711 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
727     #712 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
728     #713 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.5625000000000000000 ) ) ;
729     #714 = AXIS2_PLACEMENT_3D ( 'NONE', #713, #712, #711 ) ;
730     #715 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
731     #716 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
732     #717 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
733     #718 = AXIS2_PLACEMENT_3D ( 'NONE', #717, #716, #715 ) ;
734     #719 = CIRCLE ( 'NONE', #718, 0.5600000000000001600 ) ;
735     #720 = FACE_OUTER_BOUND ( 'NONE', #284, .T. ) ;
736     #721 = CARTESIAN_POINT ( 'NONE', ( -0.2535782941211903700, 0.4992975553220617100, -0.3125000000000000600 ) ) ;
737     #722 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
738     #723 = VECTOR ( 'NONE', #722, 39.37007874015748100 ) ;
739     #724 = CARTESIAN_POINT ( 'NONE', ( -0.2535782941211897600, 0.4992975553220619900, 0.5625000000000000000 ) ) ;
740     #725 = LINE ( 'NONE', #724, #723 ) ;
741     #726 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, -0.2499999999999998600 ) ) ;
742     #727 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ;
743     #728 = VECTOR ( 'NONE', #727, 39.37007874015748100 ) ;
744     #729 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, -0.2499999999999998600 ) ) ;
745     #730 = LINE ( 'NONE', #729, #728 ) ;
746     #731 = DIRECTION ( 'NONE', ( -0.05377709063934563200, 0.9985529653064817400, 0.0000000000000000000 ) ) ;
747     #732 = VECTOR ( 'NONE', #731, 39.37007874015748100 ) ;
748     #733 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.5625000000000000000 ) ) ;
749     #734 = LINE ( 'NONE', #733, #732 ) ;
750     #735 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
751     #736 = VECTOR ( 'NONE', #735, 39.37007874015748100 ) ;
752     #737 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792200, 2.752108947498891600, -0.2500000000000000000 ) ) ;
753     #738 = LINE ( 'NONE', #737, #736 ) ;
754     #739 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999998900, 0.6466065264130884700, -0.3125000000000000000 ) ) ;
755     #740 = DIRECTION ( 'NONE', ( -4.502512144689742900E-016, 1.000000000000000000, 0.0000000000000000000 ) ) ;
756     #741 = VECTOR ( 'NONE', #740, 39.37007874015748100 ) ;
757     #742 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, -0.3125000000000000000 ) ) ;
758     #743 = LINE ( 'NONE', #742, #741 ) ;
759     #744 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ;
760     #745 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 1.252108947498891600, 0.2499999999999997500 ) ) ;
761     #746 = AXIS2_PLACEMENT_3D ( 'NONE', #745, #744, #435 ) ;
762     #747 = PLANE ( 'NONE', #746 ) ;
763     #748 = FACE_OUTER_BOUND ( 'NONE', #275, .T. ) ;
764     #749 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
765     #750 = VECTOR ( 'NONE', #749, 39.37007874015748100 ) ;
766     #751 = CARTESIAN_POINT ( 'NONE', ( 2.644678634084920000, 1.252108947498891100, 0.5625000000000000000 ) ) ;
767     #752 = LINE ( 'NONE', #751, #750 ) ;
768     #753 = DIRECTION ( 'NONE', ( -0.9912249245546043100, -0.1321860391331823600, 0.0000000000000000000 ) ) ;
769     #754 = DIRECTION ( 'NONE', ( -0.1321860391331823600, 0.9912249245546043100, 0.0000000000000000000 ) ) ;
770     #755 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458209900, -0.5550859577505783400, 0.5625000000000000000 ) ) ;
771     #756 = AXIS2_PLACEMENT_3D ( 'NONE', #755, #754, #753 ) ;
772     #757 = PLANE ( 'NONE', #756 ) ;
773     #758 = FACE_OUTER_BOUND ( 'NONE', #329, .T. ) ;
774     #759 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
775     #760 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
776     #761 = AXIS2_PLACEMENT_3D ( 'NONE', #767, #760, #759 ) ;
777     #762 = CIRCLE ( 'NONE', #761, 0.3750000000000016100 ) ;
778     #763 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
779     #764 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
780     #765 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.5625000000000000000 ) ) ;
781     #766 = AXIS2_PLACEMENT_3D ( 'NONE', #765, #764, #763 ) ;
782     #767 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, -0.5625000000000000000 ) ) ;
783     #768 = CYLINDRICAL_SURFACE ( 'NONE', #766, 0.5600000000000001600 ) ;
784     #769 = FACE_OUTER_BOUND ( 'NONE', #320, .T. ) ;
785     #770 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
786     #771 = VECTOR ( 'NONE', #770, 39.37007874015748100 ) ;
787     #772 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 1.252108947498891600, -0.2499999999999998300 ) ) ;
788     #773 = LINE ( 'NONE', #772, #771 ) ;
789     #774 = CARTESIAN_POINT ( 'NONE', ( 0.6488571891107712800, 1.252108947498891800, -0.2499999999999999200 ) ) ;
790     #775 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
791     #776 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
792     #777 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, 0.5625000000000000000 ) ) ;
793     #778 = AXIS2_PLACEMENT_3D ( 'NONE', #777, #776, #775 ) ;
794     #779 = CYLINDRICAL_SURFACE ( 'NONE', #778, 0.2500000000000000600 ) ;
795     #780 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
796     #781 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
797     #782 = AXIS2_PLACEMENT_3D ( 'NONE', #785, #781, #780 ) ;
798     #783 = CYLINDRICAL_SURFACE ( 'NONE', #782, 2.630000000000000800 ) ;
799     #784 = FACE_OUTER_BOUND ( 'NONE', #202, .T. ) ;
800     #785 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.5625000000000000000 ) ) ;
801     #786 = FACE_OUTER_BOUND ( 'NONE', #306, .T. ) ;
802     #787 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, -0.5625000000000000000 ) ) ;
803     #788 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
804     #789 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
805     #790 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, -0.5625000000000000000 ) ) ;
806     #791 = AXIS2_PLACEMENT_3D ( 'NONE', #790, #789, #788 ) ;
807     #792 = CIRCLE ( 'NONE', #791, 2.630000000000000800 ) ;
808     #793 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
809     #794 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
810     #795 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.5625000000000000000 ) ) ;
811     #796 = AXIS2_PLACEMENT_3D ( 'NONE', #795, #794, #793 ) ;
812     #797 = PLANE ( 'NONE', #796 ) ;
813     #798 = FACE_OUTER_BOUND ( 'NONE', #190, .T. ) ;
814     #799 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, -0.5624999999999998900 ) ) ;
815     #800 = DIRECTION ( 'NONE', ( 4.502512144689742900E-016, -1.000000000000000000, 0.0000000000000000000 ) ) ;
816     #801 = VECTOR ( 'NONE', #800, 39.37007874015748100 ) ;
817     #802 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, 0.5625000000000000000 ) ) ;
818     #803 = LINE ( 'NONE', #802, #801 ) ;
819     #804 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458193200, -0.5550859577505784500, -0.3125000000000001700 ) ) ;
820     #805 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
821     #806 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
822     #807 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000600 ) ) ;
823     #808 = FACE_BOUND ( 'NONE', #4, .T. ) ;
824     #809 = FACE_OUTER_BOUND ( 'NONE', #23, .T. ) ;
825     #810 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
826     #811 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
827     #812 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, -0.2500000000000000000 ) ) ;
828     #813 = AXIS2_PLACEMENT_3D ( 'NONE', #812, #811, #810 ) ;
829     #814 = CIRCLE ( 'NONE', #813, 2.630000000000000800 ) ;
830     #815 = PLANE ( 'NONE', #969 ) ;
831     #816 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892000, -0.2500000000000000000 ) ) ;
832     #817 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
833     #818 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
834     #819 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
835     #820 = AXIS2_PLACEMENT_3D ( 'NONE', #819, #818, #817 ) ;
836     #821 = CIRCLE ( 'NONE', #820, 0.8100000000000000500 ) ;
837     #822 = DIRECTION ( 'NONE', ( 0.9912249245546043100, 0.1321860391331823600, 0.0000000000000000000 ) ) ;
838     #823 = VECTOR ( 'NONE', #822, 39.37007874015748100 ) ;
839     #824 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458209900, -0.5550859577505783400, 0.5625000000000000000 ) ) ;
840     #825 = LINE ( 'NONE', #824, #823 ) ;
841     #826 = CARTESIAN_POINT ( 'NONE', ( 1.980966794698670200, -0.3007832413903378000, 0.5625000000000000000 ) ) ;
842     #827 = CARTESIAN_POINT ( 'NONE', ( 0.3800000000000001700, 0.9499758351318005100, 0.3125000000000000000 ) ) ;
843     #828 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
844     #829 = VECTOR ( 'NONE', #828, 39.37007874015748100 ) ;
845     #830 = CARTESIAN_POINT ( 'NONE', ( 0.3800000000000006200, 0.9499758351318008400, 0.5625000000000000000 ) ) ;
846     #831 = LINE ( 'NONE', #830, #829 ) ;
847     #832 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318003900, -0.3125000000000000000 ) ) ;
848     #833 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
849     #834 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
850     #835 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, -0.3125000000000000600 ) ) ;
851     #836 = AXIS2_PLACEMENT_3D ( 'NONE', #835, #834, #833 ) ;
852     #837 = CIRCLE ( 'NONE', #836, 2.630000000000000800 ) ;
853     #838 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
854     #839 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
855     #840 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000000 ) ) ;
856     #841 = AXIS2_PLACEMENT_3D ( 'NONE', #840, #839, #838 ) ;
857     #842 = CIRCLE ( 'NONE', #841, 0.7499999999999998900 ) ;
858     #843 = AXIS2_PLACEMENT_3D ( 'NONE', #807, #806, #805 ) ;
859     #844 = CIRCLE ( 'NONE', #843, 0.5600000000000001600 ) ;
860     #845 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
861     #846 = VECTOR ( 'NONE', #845, 39.37007874015748100 ) ;
862     #847 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.5625000000000000000 ) ) ;
863     #848 = LINE ( 'NONE', #847, #846 ) ;
864     #849 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, -0.5624999999999998900 ) ) ;
865     #850 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
866     #851 = VECTOR ( 'NONE', #850, 39.37007874015748100 ) ;
867     #852 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.752108947498891600, -0.5625000000000000000 ) ) ;
868     #853 = LINE ( 'NONE', #852, #851 ) ;
869     #854 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
870     #855 = VECTOR ( 'NONE', #854, 39.37007874015748100 ) ;
871     #856 = CARTESIAN_POINT ( 'NONE', ( 1.980966794698670400, -0.3007832413903377400, 0.5625000000000000000 ) ) ;
872     #857 = LINE ( 'NONE', #856, #855 ) ;
873     #858 = CARTESIAN_POINT ( 'NONE', ( 1.980966794698670200, -0.3007832413903377400, -0.5625000000000001100 ) ) ;
874     #859 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467959300, -0.4891385031249908500, -0.5625000000000000000 ) ) ;
875     #860 = DIRECTION ( 'NONE', ( 0.9912249245546040900, 0.1321860391331823900, 0.0000000000000000000 ) ) ;
876     #861 = VECTOR ( 'NONE', #860, 39.37007874015748900 ) ;
877     #862 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467960400, -0.4891385031249911300, -0.5625000000000000000 ) ) ;
878     #863 = LINE ( 'NONE', #862, #861 ) ;
879     #864 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ;
880     #865 = VECTOR ( 'NONE', #864, 39.37007874015748100 ) ;
881     #866 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 2.844212859781027900, 0.3125000000000000000 ) ) ;
882     #867 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
883     #868 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
884     #869 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
885     #870 = AXIS2_PLACEMENT_3D ( 'NONE', #869, #868, #867 ) ;
886     #871 = LINE ( 'NONE', #866, #865 ) ;
887     #872 = CYLINDRICAL_SURFACE ( 'NONE', #870, 0.3750000000000016100 ) ;
888     #873 = FACE_OUTER_BOUND ( 'NONE', #322, .T. ) ;
889     #874 = DIRECTION ( 'NONE', ( 0.05377709063934563200, -0.9985529653064817400, 0.0000000000000000000 ) ) ;
890     #875 = DIRECTION ( 'NONE', ( -0.9985529653064817400, -0.05377709063934563200, 0.0000000000000000000 ) ) ;
891     #876 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.5625000000000000000 ) ) ;
892     #877 = AXIS2_PLACEMENT_3D ( 'NONE', #876, #875, #874 ) ;
893     #878 = PLANE ( 'NONE', #877 ) ;
894     #879 = FACE_OUTER_BOUND ( 'NONE', #219, .T. ) ;
895     #880 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
896     #881 = VECTOR ( 'NONE', #880, 39.37007874015748100 ) ;
897     #882 = CARTESIAN_POINT ( 'NONE', ( 2.682724004899042800, 0.5456683909167613400, 0.5625000000000000000 ) ) ;
898     #883 = LINE ( 'NONE', #882, #881 ) ;
899     #884 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
900     #885 = VECTOR ( 'NONE', #884, 39.37007874015748100 ) ;
901     #886 = CARTESIAN_POINT ( 'NONE', ( 0.6488571891107713900, 1.252108947498891800, 0.5625000000000000000 ) ) ;
902     #887 = LINE ( 'NONE', #886, #885 ) ;
903     #888 = DIRECTION ( 'NONE', ( 0.05377709063934563200, -0.9985529653064817400, 0.0000000000000000000 ) ) ;
904     #889 = VECTOR ( 'NONE', #888, 39.37007874015748100 ) ;
905     #890 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.2499999999999999200 ) ) ;
906     #891 = LINE ( 'NONE', #890, #889 ) ;
907     #892 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
908     #893 = VECTOR ( 'NONE', #892, 39.37007874015748100 ) ;
909     #894 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, 0.5625000000000000000 ) ) ;
910     #895 = LINE ( 'NONE', #894, #893 ) ;
911     #896 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, -0.5625000000000000000 ) ) ;
912     #897 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
913     #898 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
914     #899 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 1.872108947498891700, 0.5625000000000000000 ) ) ;
915     #900 = AXIS2_PLACEMENT_3D ( 'NONE', #899, #898, #897 ) ;
916     #901 = PLANE ( 'NONE', #900 ) ;
917     #902 = FACE_OUTER_BOUND ( 'NONE', #212, .T. ) ;
918     #903 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
919     #904 = VECTOR ( 'NONE', #903, 39.37007874015748100 ) ;
920     #905 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000793000, 2.844212859781027900, -0.5625000000000000000 ) ) ;
921     #906 = LINE ( 'NONE', #905, #904 ) ;
922     #907 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892000, -0.5625000000000000000 ) ) ;
923     #908 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
924     #909 = VECTOR ( 'NONE', #908, 39.37007874015748100 ) ;
925     #910 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.752108947498891600, -0.5625000000000000000 ) ) ;
926     #911 = LINE ( 'NONE', #910, #909 ) ;
927     #912 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
928     #913 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
929     #914 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792200, 2.752108947498891600, 0.5625000000000000000 ) ) ;
930     #915 = AXIS2_PLACEMENT_3D ( 'NONE', #914, #913, #912 ) ;
931     #916 = PLANE ( 'NONE', #915 ) ;
932     #917 = FACE_OUTER_BOUND ( 'NONE', #195, .T. ) ;
933     #918 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
934     #919 = VECTOR ( 'NONE', #918, 39.37007874015748100 ) ;
935     #920 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, 0.5625000000000000000 ) ) ;
936     #921 = LINE ( 'NONE', #920, #919 ) ;
937     #922 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
938     #923 = VECTOR ( 'NONE', #922, 39.37007874015748100 ) ;
939     #924 = CARTESIAN_POINT ( 'NONE', ( 1.183896103000792600, 2.752108947498892900, 0.5625000000000000000 ) ) ;
940     #925 = LINE ( 'NONE', #924, #923 ) ;
941     #926 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
942     #927 = VECTOR ( 'NONE', #926, 39.37007874015748100 ) ;
943     #928 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 1.872108947498891700, 0.5625000000000000000 ) ) ;
944     #929 = LINE ( 'NONE', #928, #927 ) ;
945     #930 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ;
946     #931 = VECTOR ( 'NONE', #930, 39.37007874015748100 ) ;
947     #932 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.844212859781027900, -0.5625000000000000000 ) ) ;
948     #933 = LINE ( 'NONE', #932, #931 ) ;
949     #934 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 1.283996968588073800E-016 ) ) ;
950     #935 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.283996968588073800E-016, 1.000000000000000000 ) ) ;
951     #936 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 3.113769880456356700, -0.2500000000000000000 ) ) ;
952     #937 = AXIS2_PLACEMENT_3D ( 'NONE', #936, #935, #934 ) ;
953     #938 = PLANE ( 'NONE', #937 ) ;
954     #939 = CARTESIAN_POINT ( 'NONE', ( 1.623896103000792100, 2.752108947498891600, -0.2499999999999999700 ) ) ;
955     #940 = DIRECTION ( 'NONE', ( -1.000000000000000000, 8.309803783009163500E-016, 0.0000000000000000000 ) ) ;
956     #941 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
957     #942 = AXIS2_PLACEMENT_3D ( 'NONE', #949, #941, #940 ) ;
958     #943 = CIRCLE ( 'NONE', #942, 2.630000000000000800 ) ;
959     #944 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
960     #945 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
961     #946 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 1.872108947498891700, -0.2499999999999998600 ) ) ;
962     #947 = AXIS2_PLACEMENT_3D ( 'NONE', #946, #945, #944 ) ;
963     #948 = CIRCLE ( 'NONE', #947, 0.2500000000000000600 ) ;
964     #949 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.2499999999999997200 ) ) ;
965     #950 = CARTESIAN_POINT ( 'NONE', ( 0.6488571891107712800, 1.252108947498891800, 0.2499999999999997200 ) ) ;
966     #951 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 1.283996968588073800E-016 ) ) ;
967     #952 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.283996968588073800E-016, -1.000000000000000000 ) ) ;
968     #953 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 3.113769880456356700, 0.2500000000000000000 ) ) ;
969     #954 = AXIS2_PLACEMENT_3D ( 'NONE', #953, #952, #951 ) ;
970     #955 = PLANE ( 'NONE', #954 ) ;
971     #956 = FACE_OUTER_BOUND ( 'NONE', #216, .T. ) ;
972     #957 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
973     #958 = VECTOR ( 'NONE', #957, 39.37007874015748100 ) ;
974     #959 = CARTESIAN_POINT ( 'NONE', ( 4.080000000000001000, 1.252108947498891600, 0.2499999999999997500 ) ) ;
975     #960 = LINE ( 'NONE', #959, #958 ) ;
976     #961 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467960400, -0.4891385031249909600, -0.3125000000000001700 ) ) ;
977     #962 = DIRECTION ( 'NONE', ( -0.9912249245546043100, -0.1321860391331823600, 0.0000000000000000000 ) ) ;
978     #963 = VECTOR ( 'NONE', #962, 39.37007874015748100 ) ;
979     #964 = CARTESIAN_POINT ( 'NONE', ( 0.07402418191458209900, -0.5550859577505783400, -0.3125000000000003300 ) ) ;
980     #965 = LINE ( 'NONE', #964, #963 ) ;
981     #966 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
982     #967 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
983     #968 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, 0.3125000000000000000 ) ) ;
984     #969 = AXIS2_PLACEMENT_3D ( 'NONE', #968, #967, #966 ) ;
985     #970 = LINE ( 'NONE', #1000, #999 ) ;
986     #971 = CARTESIAN_POINT ( 'NONE', ( 2.644678634084920000, 1.252108947498890900, 0.2499999999999998300 ) ) ;
987     #972 = CARTESIAN_POINT ( 'NONE', ( 2.123896103000792600, 2.752108947498891600, 0.5625000000000000000 ) ) ;
988     #973 = PLANE ( 'NONE', #1020 ) ;
989     #974 = FACE_OUTER_BOUND ( 'NONE', #233, .T. ) ;
990     #975 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
991     #976 = VECTOR ( 'NONE', #975, 39.37007874015748100 ) ;
992     #977 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, 0.5625000000000000000 ) ) ;
993     #978 = LINE ( 'NONE', #977, #976 ) ;
994     #979 =( GEOMETRIC_REPRESENTATION_CONTEXT ( 3 ) GLOBAL_UNCERTAINTY_ASSIGNED_CONTEXT ( ( #980 ) ) GLOBAL_UNIT_ASSIGNED_CONTEXT ( ( #983, #982, #981 ) ) REPRESENTATION_CONTEXT ( 'NONE', 'WORKASPACE' ) );
995     #980 = UNCERTAINTY_MEASURE_WITH_UNIT (LENGTH_MEASURE( 1.000000000000000100E-005 ), #983, 'distance_accuracy_value', 'NONE');
996     #981 =( NAMED_UNIT ( * ) SI_UNIT ( $, .STERADIAN. ) SOLID_ANGLE_UNIT ( ) );
997     #982 =( NAMED_UNIT ( * ) PLANE_ANGLE_UNIT ( ) SI_UNIT ( $, .RADIAN. ) );
998     #983 =( CONVERSION_BASED_UNIT ( 'INCH', #984 ) LENGTH_UNIT ( ) NAMED_UNIT ( #985 ) );
999     #984 = LENGTH_MEASURE_WITH_UNIT ( LENGTH_MEASURE( 0.02539999999999999900 ), #986 );
1000     #985 = DIMENSIONAL_EXPONENTS ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ;
1001     #986 =( LENGTH_UNIT ( ) NAMED_UNIT ( * ) SI_UNIT ( $, .METRE. ) );
1002     #987 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1003     #988 = VECTOR ( 'NONE', #987, 39.37007874015748100 ) ;
1004     #989 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, -0.3125000000000000000 ) ) ;
1005     #990 = LINE ( 'NONE', #989, #988 ) ;
1006     #991 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1007     #992 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
1008     #993 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, -0.5625000000000000000 ) ) ;
1009     #994 = AXIS2_PLACEMENT_3D ( 'NONE', #993, #992, #991 ) ;
1010     #995 = PLANE ( 'NONE', #994 ) ;
1011     #996 = FACE_BOUND ( 'NONE', #411, .T. ) ;
1012     #997 = CARTESIAN_POINT ( 'NONE', ( 2.563896103000792500, 2.752108947498891600, -0.5624999999999998900 ) ) ;
1013     #998 = DIRECTION ( 'NONE', ( -0.05377709063934561800, 0.9985529653064817400, 0.0000000000000000000 ) ) ;
1014     #999 = VECTOR ( 'NONE', #998, 39.37007874015748100 ) ;
1015     #1000 = CARTESIAN_POINT ( 'NONE', ( 2.682724004899042800, 0.5456683909167615600, -0.5625000000000000000 ) ) ;
1016     #1001 = FACE_OUTER_BOUND ( 'NONE', #264, .T. ) ;
1017     #1002 = CARTESIAN_POINT ( 'NONE', ( 2.682724004899042800, 0.5456683909167614500, -0.5625000000000001100 ) ) ;
1018     #1003 = DIRECTION ( 'NONE', ( -1.000000000000000000, 9.274792571082374500E-016, 0.0000000000000000000 ) ) ;
1019     #1004 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
1020     #1005 = AXIS2_PLACEMENT_3D ( 'NONE', #1011, #1004, #1003 ) ;
1021     #1006 = CIRCLE ( 'NONE', #1005, 0.8100000000000000500 ) ;
1022     #1007 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1023     #1008 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1024     #1009 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, 0.5625000000000000000 ) ) ;
1025     #1010 = AXIS2_PLACEMENT_3D ( 'NONE', #1009, #1008, #1007 ) ;
1026     #1011 = CARTESIAN_POINT ( 'NONE', ( 1.873896103000792300, 0.5021089474988916800, -0.5625000000000000000 ) ) ;
1027     #1012 = CYLINDRICAL_SURFACE ( 'NONE', #1010, 0.8100000000000000500 ) ;
1028     #1013 = FACE_OUTER_BOUND ( 'NONE', #350, .T. ) ;
1029     #1014 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1030     #1015 = VECTOR ( 'NONE', #1014, 39.37007874015748100 ) ;
1031     #1016 = CARTESIAN_POINT ( 'NONE', ( 0.5685450947467960400, -0.4891385031249906900, -0.3125000000000000000 ) ) ;
1032     #1017 = LINE ( 'NONE', #1016, #1015 ) ;
1033     #1018 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1034     #1019 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
1035     #1020 = AXIS2_PLACEMENT_3D ( 'NONE', #972, #1019, #1018 ) ;
1036     #1021 = SHAPE_DEFINITION_REPRESENTATION ( #1027, #1026 ) ;
1037     #1022 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1038     #1023 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
1039     #1024 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1040     #1025 = AXIS2_PLACEMENT_3D ( 'NONE', #1024, #1023, #1022 ) ;
1041     #1026 = ADVANCED_BREP_SHAPE_REPRESENTATION ( 'P3', ( #144, #1025 ), #979 ) ;
1042     #1027 = PRODUCT_DEFINITION_SHAPE ( 'NONE', 'NONE', #1090 ) ;
1043     #1028 = PRODUCT_RELATED_PRODUCT_CATEGORY ( 'detail', '', ( #1099 ) ) ;
1044     #1029 = CC_DESIGN_SECURITY_CLASSIFICATION ( #1050, ( #1069 ) ) ;
1045     #1030 = CC_DESIGN_APPROVAL ( #1038, ( #1050 ) ) ;
1046     #1031 = APPROVAL_DATE_TIME ( #1032, #1038 ) ;
1047     #1032 = DATE_AND_TIME ( #1033, #1034 ) ;
1048     #1033 = CALENDAR_DATE ( 2007, 11, 1 ) ;
1049     #1034 = LOCAL_TIME ( 14, 14, 30.00000000000000000, #1035 ) ;
1050     #1035 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 6, 0, .BEHIND. ) ;
1051     #1036 = APPROVAL_PERSON_ORGANIZATION ( #1040, #1038, #1037 ) ;
1052     #1037 = APPROVAL_ROLE ( '' ) ;
1053     #1038 = APPROVAL ( #1039, 'UNSPECIFIED' ) ;
1054     #1039 = APPROVAL_STATUS ( 'not_yet_approved' ) ;
1055     #1040 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1056     #1041 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT ( #1043, #1042, ( #1050 ) ) ;
1057     #1042 = DATE_TIME_ROLE ( 'classification_date' ) ;
1058     #1043 = DATE_AND_TIME ( #1044, #1045 ) ;
1059     #1044 = CALENDAR_DATE ( 2007, 11, 1 ) ;
1060     #1045 = LOCAL_TIME ( 14, 14, 30.00000000000000000, #1046 ) ;
1061     #1046 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 6, 0, .BEHIND. ) ;
1062     #1047 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1049, #1048, ( #1050 ) ) ;
1063     #1048 = PERSON_AND_ORGANIZATION_ROLE ( 'classification_officer' ) ;
1064     #1049 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1065     #1050 = SECURITY_CLASSIFICATION ( '', '', #1051 ) ;
1066     #1051 = SECURITY_CLASSIFICATION_LEVEL ( 'unclassified' ) ;
1067     #1052 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1054, #1053, ( #1069 ) ) ;
1068     #1053 = PERSON_AND_ORGANIZATION_ROLE ( 'design_supplier' ) ;
1069     #1054 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1070     #1055 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1057, #1056, ( #1069 ) ) ;
1071     #1056 = PERSON_AND_ORGANIZATION_ROLE ( 'creator' ) ;
1072     #1057 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1073     #1058 = CC_DESIGN_APPROVAL ( #1066, ( #1069 ) ) ;
1074     #1059 = APPROVAL_DATE_TIME ( #1060, #1066 ) ;
1075     #1060 = DATE_AND_TIME ( #1061, #1062 ) ;
1076     #1061 = CALENDAR_DATE ( 2007, 11, 1 ) ;
1077     #1062 = LOCAL_TIME ( 14, 14, 30.00000000000000000, #1063 ) ;
1078     #1063 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 6, 0, .BEHIND. ) ;
1079     #1064 = APPROVAL_PERSON_ORGANIZATION ( #1068, #1066, #1065 ) ;
1080     #1065 = APPROVAL_ROLE ( '' ) ;
1081     #1066 = APPROVAL ( #1067, 'UNSPECIFIED' ) ;
1082     #1067 = APPROVAL_STATUS ( 'not_yet_approved' ) ;
1083     #1068 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1084     #1069 = PRODUCT_DEFINITION_FORMATION_WITH_SPECIFIED_SOURCE ( 'ANY', '', #1099, .NOT_KNOWN. ) ;
1085     #1070 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT ( #1072, #1071, ( #1090 ) ) ;
1086     #1071 = DATE_TIME_ROLE ( 'creation_date' ) ;
1087     #1072 = DATE_AND_TIME ( #1073, #1074 ) ;
1088     #1073 = CALENDAR_DATE ( 2007, 11, 1 ) ;
1089     #1074 = LOCAL_TIME ( 14, 14, 30.00000000000000000, #1075 ) ;
1090     #1075 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 6, 0, .BEHIND. ) ;
1091     #1076 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1078, #1077, ( #1090 ) ) ;
1092     #1077 = PERSON_AND_ORGANIZATION_ROLE ( 'creator' ) ;
1093     #1078 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1094     #1079 = CC_DESIGN_APPROVAL ( #1087, ( #1090 ) ) ;
1095     #1080 = APPROVAL_DATE_TIME ( #1081, #1087 ) ;
1096     #1081 = DATE_AND_TIME ( #1082, #1083 ) ;
1097     #1082 = CALENDAR_DATE ( 2007, 11, 1 ) ;
1098     #1083 = LOCAL_TIME ( 14, 14, 30.00000000000000000, #1084 ) ;
1099     #1084 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 6, 0, .BEHIND. ) ;
1100     #1085 = APPROVAL_PERSON_ORGANIZATION ( #1089, #1087, #1086 ) ;
1101     #1086 = APPROVAL_ROLE ( '' ) ;
1102     #1087 = APPROVAL ( #1088, 'UNSPECIFIED' ) ;
1103     #1088 = APPROVAL_STATUS ( 'not_yet_approved' ) ;
1104     #1089 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1105     #1090 = PRODUCT_DEFINITION ( 'UNKNOWN', '', #1069, #1091 ) ;
1106     #1091 = DESIGN_CONTEXT ( 'detailed design', #1093, 'design' ) ;
1107     #1092 = APPLICATION_PROTOCOL_DEFINITION ( 'international standard', 'config_control_design', 1994, #1093 ) ;
1108     #1093 = APPLICATION_CONTEXT ( 'configuration controlled 3d designs of mechanical parts and assemblies' ) ;
1109     #1094 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1096, #1095, ( #1099 ) ) ;
1110     #1095 = PERSON_AND_ORGANIZATION_ROLE ( 'design_owner' ) ;
1111     #1096 = PERSON_AND_ORGANIZATION ( #1098, #1097 ) ;
1112     #1097 = ORGANIZATION ( 'UNSPECIFIED', 'UNSPECIFIED', '' ) ;
1113     #1098 = PERSON ( 'UNSPECIFIED', 'UNSPECIFIED', 'UNSPECIFIED', ('UNSPECIFIED'), ('UNSPECIFIED'), ('UNSPECIFIED') ) ;
1114     #1099 = PRODUCT ( 'P3', 'P3', '', ( #1100 ) ) ;
1115     #1100 = MECHANICAL_CONTEXT ( 'NONE', #1102, 'mechanical' ) ;
1116     #1101 = APPLICATION_PROTOCOL_DEFINITION ( 'international standard', 'config_control_design', 1994, #1102 ) ;
1117     #1102 = APPLICATION_CONTEXT ( 'configuration controlled 3d designs of mechanical parts and assemblies' ) ;
1118     #1103 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1119     #1104 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1120     #1105 = AXIS2_PLACEMENT_3D ( 'NONE', #1112, #1104, #1103 ) ;
1121     #1106 = CIRCLE ( 'NONE', #1105, 0.7499999999999998900 ) ;
1122     #1107 = FACE_OUTER_BOUND ( 'NONE', #421, .T. ) ;
1123     #1108 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1124     #1109 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1125     #1110 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.3125000000000000000 ) ) ;
1126     #1111 = AXIS2_PLACEMENT_3D ( 'NONE', #1110, #1109, #1108 ) ;
1127     #1112 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.5625000000000000000 ) ) ;
1128     #1113 = CYLINDRICAL_SURFACE ( 'NONE', #1111, 0.7499999999999998900 ) ;
1129     #1114 = FACE_OUTER_BOUND ( 'NONE', #414, .T. ) ;
1130     #1115 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ;
1131     #1116 = VECTOR ( 'NONE', #1115, 39.37007874015748100 ) ;
1132     #1117 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999998400, 0.6466065264130884700, -0.3125000000000000000 ) ) ;
1133     #1118 = LINE ( 'NONE', #1117, #1116 ) ;
1134     #1119 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.6466065264130884700, -0.5625000000000000000 ) ) ;
1135     #1120 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ;
1136     #1121 = VECTOR ( 'NONE', #1120, 39.37007874015748100 ) ;
1137     #1122 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 2.844212859781027900, -0.5625000000000000000 ) ) ;
1138     #1123 = LINE ( 'NONE', #1122, #1121 ) ;
1139     #1124 = DIRECTION ( 'NONE', ( 4.502512144689742900E-016, -1.000000000000000000, 0.0000000000000000000 ) ) ;
1140     #1125 = DIRECTION ( 'NONE', ( -1.000000000000000000, -4.502512144689742900E-016, 0.0000000000000000000 ) ) ;
1141     #1126 = CARTESIAN_POINT ( 'NONE', ( 0.3799999999999997800, 0.9499758351318002800, -0.3125000000000000000 ) ) ;
1142     #1127 = AXIS2_PLACEMENT_3D ( 'NONE', #1126, #1125, #1124 ) ;
1143     #1128 = PLANE ( 'NONE', #1127 ) ;
1144     #1129 = FACE_OUTER_BOUND ( 'NONE', #299, .T. ) ;
1145     #1130 = CARTESIAN_POINT ( 'NONE', ( 2.682724004899042800, 0.5456683909167614500, 0.5625000000000000000 ) ) ;
1146     #1131 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ;
1147     #1132 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ;
1148     #1133 = CARTESIAN_POINT ( 'NONE', ( -1.444490639726070400, 2.844212859781027900, -0.3125000000000000000 ) ) ;
1149     #1134 = AXIS2_PLACEMENT_3D ( 'NONE', #1133, #1132, #1131 ) ;
1150     #1135 = PLANE ( 'NONE', #1134 ) ;
1151     #1136 = FACE_BOUND ( 'NONE', #246, .T. ) ;
1152     ENDSEC;
1153     END-ISO-10303-21;

Properties

Name Value
svn:executable *