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/*****************************************************************
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m3d_i_segment.cpp Type:Func
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Insertion d un segment dans la phase 3D
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Date de creation : 12-3-1999 14 :12 :33
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Derniere version : 12-3-1999 14 :12 :33
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Vincent FRANCOIS
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*****************************************************************/
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/**************************/
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/* include */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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#include "const.h"
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#include "memoire.h"
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#include "struct.h"
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#include "struct3d.h"
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#include "prototype.h"
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/**************************/
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/* variables globales */
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extern struct environnment env;
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extern struct s_mesh *mesh;
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/**************************/
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/* programme principal */
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void m3d_i_segment(struct s_segment **seg,int n1,int n2)
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{
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struct s_noeud *no1,*no2;
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struct s_segment *segtmp;
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int i,j,num;
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float n1n2[4];
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no1=ADRESSE(n1,noeud,mesh->);
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no2=ADRESSE(n2,noeud,mesh->);
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segtmp=NULL;
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for (i=0;i<no1->nb_segment;i++)
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for (j=0;j<no2->nb_segment;j++)
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if (no1->segment[i]==no2->segment[j])
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segtmp=no1->segment[i];
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if (segtmp==NULL)
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{
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NEW_ENTITE(segtmp,segment,mesh->);
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segtmp->num=mesh->nb_segment;
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segtmp->n1=n1;
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segtmp->n2=n2;
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segtmp->type=BODY;
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VEC(n1n2,no1,no2);
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NORME(n1n2);
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segtmp->longueur=(float)sqrt((double)n1n2[3]);
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NEW_POINTEUR(num,segment,no1->);
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no1->segment[num]=segtmp;
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NEW_POINTEUR(num,segment,no2->);
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no2->segment[num]=segtmp;
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}
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*seg=segtmp;
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}
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